Forum: Circular File
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Topic: Iron age tribe of sheep discovered!
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Iron age tribe of sheep discovered! |
Fri, 29 October 2004 01:23 |
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I tend to read the news using the internet. I noticed all over the place today talk of a species of monkey-men with skulls smaller than chimps who could build fires and make stone age tools.
For example: http://www.nature.com/news/2004/041025/full/041025-3.html
It got me thinking, and looking. And I found something more amazing close to home.
(I can honestly say no evidence was planted to make the following discovery.)
In my garden I have found proof of an iron-age species of sheep. So far fragments of 5 different specimens, 3 female and 2 male.
Some were found near remnants of a fire. There are also a few remnants of iron items/tools nearby that have yet to be identified, some look like iron nails.
Dating methods suggest an age of around 7,000 to 200,000 minutes of age between the specimens. Tools have yet to be dated.
No human bones have yet been found in my garden. From this we can conclude with certainty that an advanced tribe of sheep lived in my garden, built fires and used iron age tools. With skull sizes a bit smaller than a chimp it is amazing what some species of sheep were able to do!
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Topic: Check it out
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Topic: Kingdom of Loathing
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Topic: New Smiley?
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Topic: Hurricane Frances
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Topic: X-Prize within reach!
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Topic: Blatant music promotion
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Topic: Happy New Year!!!!
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Topic: Puzzle thread Dec.1 (unofficial)
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Puzzle thread Dec.1 (unofficial) |
Mon, 01 December 2003 16:54 |
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EDog | | Lt. Junior Grade | Messages: 417
Registered: November 2002 Location: Denver, Colorado, USA | |
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Since Ron seems to be elsewhere today, I'll throw out a couple puzzles...
PM me with your answers
EDog
1. What is the next number in this sequence?
21 132 193 234 285 46 97 ?
2. Thomas, Richard, and Harcourt are quarrymen working on a castle. Part of their jobs entailed delivering large stone blocks to the worksite. Unfortunately, a river lay between the quarry and the worksite. They have a boat that can carry all three of them or two of them plus a stone block. It takes all three of them to load or unload a block, but it only takes one of them to row the boat across the river, loaded or not. How many times must the boat cross the river in order for them to bring all three men and four stone blocks from one side to the other?
3. McCarthy, the murder suspect, was being questioned by a police detective. "At 8 AM on Monday, March 4, 2003, you were drinking coffee in a rear booth in the Starbucks at the airport?"
"I was," confirmed McCarthy.
"And you didn't see the man in the booth across the aisle - not five feet from you - stabbed to death?"
"No, I was reading the local morning newspaper."
"The cashier remembers you. You were in an awful hurry. You gave her five dollars for a two dollar order and you didn't wait for your change."
"I had to catch a plane."
"You were aware of the time, but you didn't notice the man in the next booth was dead - with a knife sticking out of his chest?"
"I might have seen him, but I never looked directly at him. I was busy checking the New York Stock Exchange listings."
"How long did that take you?"
"A few minutes. Then I read the market news. There was a long article forecasting telecommunications prospects for next year. After I finished the article, I noticed the time. I had less than five minutes to get to the gate."
"Mr. McCarthy, I suggest you get a better alibi!" Exclaimed the police detective. How
...
http://ianthealy.com
Born, grew up, became an adventurer
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Topic: Fun Technologies
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Topic: Just testing my sig :)
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Topic: Independence Day
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Topic: Neat new toys
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Neat new toys |
Thu, 10 April 2003 02:11 |
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Marduk | | Ensign | Messages: 345
Registered: January 2003 Location: Dayton, OH | |
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Greetings;
I came across a couple of neat things today. First, a set of inflatable speakers at www.ellula.com for $40 a pair. Take a look, even if you have no use for such a thing it is interesting.
Second, the next generation of computer monitors. A bit more expensive, $40,000, but it will definately sell in a lot of industries - www.actuality-systems.com
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Topic: Welcome, Welcome, Welcome VekTor
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Welcome, Welcome, Welcome VekTor |
Thu, 27 March 2003 18:13 |
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Hetzer | | | Messages: 139
Registered: November 2002 Location: Hollywood |
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I just wanted to say how pleased I am to see you back Mr. VekTor Sir. Your post on boosters made the single biggest improvement in my ramp speed and the only 3 games of Stars! that I've won have all been with a 3.5 cheap modification of your "What Factories" race (I had to dumb it down a bit because I kept spinning out in the corners).
I also wanted to ask if you might be into easing your way back into Stars! with a nice friendy easy going sort of an all -f game. We're calling it "Rabid Weasels in a Box". We'll be gentle, promise
[Updated on: Thu, 27 March 2003 18:28]
If you can't trust me, who can't you trust?Report message to a moderator
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Topic: Oh...
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Oh... |
Sat, 22 March 2003 17:58 |
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SO he was teasing me... I go to the crisium website and its still the same, well actually its different... the text flashes red in Mozilla for some reason. Its really quite creepy.
Email me as ----jeffimix@----yahoo.com----
(remove dashes)
The spamatron! run!!!Report message to a moderator
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Topic: Do you SETI?
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Topic: Happy holidays!
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Happy holidays! |
Wed, 25 December 2002 20:02 |
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EDog | | Lt. Junior Grade | Messages: 417
Registered: November 2002 Location: Denver, Colorado, USA | |
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I just wanted to wish everyone happy holidays, whatever your preferred brand is, and a safe new year! It's been grand hanging out with you for all these years and I'm looking forward to continuing gaming with all of you in the year to come.
EDog
aka Ian Healy
http://ianthealy.com
Born, grew up, became an adventurer
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Forum: Game stories
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Topic: Wol5 Ends
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Wol5 Ends |
Sat, 04 August 2012 15:29 |
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Hi ,
as I heared from ED that the game is over here some words.
I came for replacing TAKA in year 2515 so I have not much to say as I have only played 10 years.
As I saw in 2515 as I joined the game the Taka where in a good Position in the game with only 2 Enemies the Humanoids and the Gryphins.
I tryed to get a over few about the game and saw that there are some new Designs needed a Scanner ship ( All seeing Eye) to check for enemy ship produktion and a new Warship (Metzel) that could make enough damage in a big stack to kill the Beamers fast enough to get to the Lightning -ships of the Humanoids.
Also the Mineral balancing have to be a little bit updated and some LF are needed.
Next year's I builded 6 All seeing Eye's and start to bring them in position to see all the enemy ship produktion
I start to build the Mezel Desine and want to build it as a big stack 1000+ ships after I managed the
(mineral movment I could build mostly with all Resources ships until the minerals becomelow)
We took some minor planets but not much worth of it except some Gates at the Warfront.
After some trys of trapping the enemy fleet what not worked we retreated to merge with backup to not get killed by the enemy fleet.
The enemy fleets followed us and get traped by all oure forces what was for backup oure fleets.
After we won this last battle and all the minerals are out of range I think the enemies has give up because of the lack of minerals to
get up a new fleet fast enough.
I build some new Designs in the game and most of them worked good except the Multi-Killer a Gattling Nubian what was countered as it was build by my fault.
But at all the game made me fun I build around 1400 Nubians 5k Shaffs and some scouts with mostly all the minerals around. Would like to go one as I spend a lot time in the battlesim and the turns but maybe there is a new game out there.
Thanks for the nice game to all the Players.
ccmaster
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Topic: Stone Age Slaughter 6 has ended
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Stone Age Slaughter 6 has ended |
Fri, 29 June 2012 12:25 |
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ManicLurch | | Lt. Junior Grade | Messages: 462
Registered: May 2009 | |
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This game has ended and the team of the Klingons (Orange) and the Dish Washers (Altruist) are the winners!
Congratulations to the victors. This game took an interesting turn in the middle when we had a battle that accidentally was won with the min damage bug (the Klingons and DishWashers lost that battle). Because of the game rules (slow tech, forced weapons expensive) there was a large part of the game where Beta torps were a main weapon and thus the min damage bug came into play. We paused the game for a for a few days and discussed how we should proceed. Most of the solutions wouldn't work for a game in progress, so we agreed to play on allowing the min damage bug. Interesting enough, it wasn't much of a factor in the game after this point.
Anyway, place your game stories here.
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Topic: Dynamic Duos 2 has ended
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Dynamic Duos 2 has ended |
Mon, 10 October 2011 14:48 |
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ManicLurch | | Lt. Junior Grade | Messages: 462
Registered: May 2009 | |
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This game was set up as a team game with no communication between the players. The no communication seemed to encourage some early wars. The team of the Akaland and Insectoids have been declared the winner. Congratulations to this team.
Please post your game stories, with no communication during this game the any game stories will be very interesting to the rest of the players.
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Topic: Fledgling Admirals VII (FA7)
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Fledgling Admirals VII (FA7) |
Thu, 06 October 2011 16:59 |
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In the year 2495 Fledgling Admirals VII has ended.
Congrats to the winning alliance of:
- the Oceanics played by maxfra
and
- the Copoids played by copojax.
As usual in the FA-series it was a game of beginners upto lower intermediates, 9 players altogether.
This time they fought it out for quite long and up to the Nubian age.
It was a vanilla small/dense game with some race point penalties for non-beginners:
* Announcement of FA7 with rules and specifications
I hope there will be some game stories from the players and perhaps some maps. Some comments about the game setup and learning curve would be fine, too.
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Topic: Diadochi War II
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Diadochi War II |
Sat, 26 December 2009 10:10 |
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Micha | | | Messages: 2342
Registered: November 2002 Location: Belgium GMT +1 | |
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The 2nd Diadochi War has ended about a month ago. Since both the host and AlexTheGreat are having RL time constraints I'm announcing it now.
The last game year was 2509, unfortunately no winner arised, the game was ended due to RL reasons.
I hope to find some time during the Christmas-NewYear vacation to post a game history as experienced by Olympias, Alexanders mother (IOW me <g>).
I also have some comments about the setup of the game, to improve a possible future version. I'll probably post these sooner since I already have them in the form of a mail to all players at the end of the game.
mch
[Updated on: Sat, 26 December 2009 10:13] Report message to a moderator
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Topic: Fledging Admirals III
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Fledging Admirals III |
Tue, 03 March 2009 13:04 |
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Xardre and Martin have won Fledging Admirals III! Congratulations!
Xardre has played the empire of Darkness, Martin the empire of the Humanoids.
Announcement at autohost.
Unfortunately this game suffered by 3 players going inactive or even by 5 players when
considering the last happenings. In 2482 swp1, playing the Agenda, declared some inactives
the winner with himself coming next... that's, of course, a rather weird move and this bold
declaration wasn't accepted at all by the other remaining alliance: Darkness/Humanoids.
Sure of themselves and shown by the Stars ranking system as 1st (Darkness) and 2nd (Humanoids),
they challenged the Agenda to defend their claim on the battlefield. They waited for a full
week but neither Agenda nor his ally the Troubles dared to show up.
During midgame the alliance of Magic and Bygones was the ruling power of the universe but
they went inactive during the 50ies. This is quite late into the game to look for replacements
(it's also difficult for replacements to jump in) and thus I didn't but retrospectively I think
this was a mistake. While it was an even chance for all remaining active players, a game with
almost half the universe having gone inactive is... weird.
I hope it was nevertheless fun.
More maps... feel free to use the
maps to show the tactical development.
[Updated on: Wed, 04 March 2009 06:07] Report message to a moderator
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Topic: Tempest in a Teapot V has ended
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Tempest in a Teapot V has ended |
Sun, 28 September 2008 08:50 |
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Micha | | | Messages: 2342
Registered: November 2002 Location: Belgium GMT +1 | |
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Tempest in a Teapot V was ended by vote in 2505 and won by House Harkonnen lead by Baron Vladimir ... no wait: knightpraetor! Congratulations!
mch
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Topic: Reach for the Top has ended
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Reach for the Top has ended |
Thu, 04 September 2008 04:55 |
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Micha | | | Messages: 2342
Registered: November 2002 Location: Belgium GMT +1 | |
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Reach for the Top has been won by the Traders played by ccmaster.
In short:
A remapped medium dense universe, the universe mapped into the shape of an equilateral triangle...
H
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*****
*******
*********
***********
*************
***************
*****************
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1**2**3**4***5**6**7**8
Object was to capture the HW of the Host player. All players had to have their habs centered or immune (and a tool was used to center the immunities). They were free to ally or to fight, though there could only be one winner (the one living on the H HW).
Somewhere around 2435 Traders (HE, 2i -f, yes, that one <g>) and Host (Alpha Bits, AR) realized the Traders would soon be in the position to capture the Host HW. After a chat they agreed this was a premature ending for the game and allied. Traders would play bodyguard for the Alpha Bits until 2500 at which point Alpha Bits would abandon their HW for them. This unfortunately worked too well and Alpha Bits grew too strong. In 2479 the game ended and Traders were declared victor.
mch,
Alpha Bits
--
They're A-B-C-Delicious!
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