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Re: Don't Stop, Can't Stop |
Sat, 11 May 2019 09:29 |
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vmanuel | | Chief Warrant Officer 3 | Messages: 187
Registered: October 2004 Location: Dallas, TX USA | |
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Iztok, considering my current game, I absolutely understand your point. I am, however, hesitant to do more than perhaps list rank order every 10 years. I think that could be a thing to do - it would hopefully keep enough anonymity to allow people to know who's on top, but not necessarily why.
As for the planet distribution, I work rather incredibly hard to ensure that the spread of planets immediately nearby each player's HW are representative of the galaxy. Therefore the only way to get a 'bad draw' in my games (and it has happened) is if your hab range is so specific that when I scope the entire galaxy from your planet's perspective at Year 1, there are only a handful of greens. Again, it has happened, but I stand by my effort to try my best.
In case you haven't read my treatise on game building, I do actually scan the entire galaxy, and then view it from the aspect of each player's HW. Then I move the planets within a specific range of each player's HW to be representative of the galaxy. I have moved as many as 10 planets in a single area, in order to get a spread that worked equally for everyone. Game prep for me takes a while.
Editor in Chief of the Kaynan Space News.
All Space, All The Time - Kaynan!
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Re: Don't Stop, Can't Stop |
Sat, 11 May 2019 09:55 |
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Ludi Magister | | Master Chief Petty Officer | Messages: 103
Registered: April 2019 | |
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Taking into consideration what you have said about working to ge a fair planet distribution, I would tend to disagree with Iztok. If the luck of the (planet-) draw is eliminated, I would regard a 'runaway monster' not as spoiling the game for me, but rather as proof that the player concerned is better than I am.
Those monsters which do not require overly much skill to design and play (JoaT without NAS; CA; -f HE) are banned. If somebody builds a monster that manages to outstrip the other seven players, he has probably spent a lot of thought and time on race design, on testbedding and on micromanagement during the game. Why rob him of the fruit of his labours by alerting the rest of the universe to his status?
Finally: If the other players do not find out that someone is running away with the game, this would seem to indicate a serious deficiency in scouting efforts. (Though of course the monster may have already gained a decisive advantage by the time one meets him. In that case, I would again say that he has played a good game.)
Cheers, Matt
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Re: Don't Stop, Can't Stop |
Thu, 16 May 2019 08:08 |
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vmanuel | | Chief Warrant Officer 3 | Messages: 187
Registered: October 2004 Location: Dallas, TX USA | |
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We've got enough to start taking count and getting prepared in seriousness. Looks like we've got at least ten people so far, yes?
drichert
raindancer
jscoble
raythe
little eddie
mrvan
projectstupid
lqdtr
ludi magister
altruiist
ricks03
Sound off and/or send in a file to victorstarshost@gmail.com by June 15th and let's jam!
Victor.
[Updated on: Thu, 16 May 2019 08:10]
Editor in Chief of the Kaynan Space News.
All Space, All The Time - Kaynan!
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Re: Don't Stop, Can't Stop |
Thu, 16 May 2019 10:22 |
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vmanuel wrote on Thu, 16 May 2019 14:08We've got enough to start taking count and getting prepared in seriousness. Looks like we've got at least ten people so far, yes?
[...]
altruist
Nope, no time, sorry.
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Re: Don't Stop, Can't Stop |
Thu, 16 May 2019 13:02 |
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Sorry, cannot start a new game now. One is enough with all the RL stuff going on.
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Re: Don't Stop, Can't Stop |
Mon, 20 May 2019 07:07 |
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iztok | | Commander | Messages: 1207
Registered: April 2003 Location: Slovenia, Europe | |
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vmanuel wrote on Sat, 11 May 2019 15:29Iztok, considering my current game, I absolutely understand your point. I am, however, hesitant to do more than perhaps list rank order every 10 years. I think that could be a thing to do - it would hopefully keep enough anonymity to allow people to know who's on top, but not necessarily why.
No need for more.
Quote:As for the planet distribution, I work rather incredibly hard to ensure that the spread of planets immediately nearby each player's HW are representative of the galaxy...
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Re: Don't Stop, Can't Stop |
Tue, 18 June 2019 14:10 |
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vmanuel | | Chief Warrant Officer 3 | Messages: 187
Registered: October 2004 Location: Dallas, TX USA | |
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Apologies for the delay in responding, let me tackle a few questions at once.
Still excepting files for the game, go ahead and send them to the email address in my first post. Maximum is still eight, we only have four players signed up so far.
Little Eddie
Mogs
Jools
Romeo
Also, I've had a request to turn on random events. I think it's unbalanced my last game, however if a majority of players want it turned on then who am I to argue?
I'll set up a poll presently and upload the Bitmap.
[Updated on: Tue, 18 June 2019 14:11]
Editor in Chief of the Kaynan Space News.
All Space, All The Time - Kaynan!
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