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Re: Disappearing bombers Fri, 16 April 2010 15:39 Go to previous messageGo to next message
Marduk is currently offline Marduk

 
Ensign

Messages: 345
Registered: January 2003
Location: Dayton, OH
Altruist wrote on Fri, 16 April 2010 15:04

Had any of your planets perhaps "Route"-orders?

Only one red system building chaff, that had no gate and was not involved in this in any way. Neither it nor the system it routed to was one of the systems that lost a ship or received a misdirected one.



One out of five dentists recommends occasional random executions to keep the peasants cowed and servile.

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Re: Disappearing bombers Fri, 16 April 2010 22:06 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
Altruist wrote on Fri, 16 April 2010 21:04

Automatic planet orders to route ships to another planet. Wether those are on or off can be seen here... see link for picture:

Easier to check the Planet Report "Routing Dest" column... Deal



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Disappearing bombers Fri, 16 April 2010 22:13 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
Marduk wrote on Fri, 16 April 2010 17:57

Welcome to my world. I've had the battle board show me a different outcome than the actual battle, though reinstalling fixed that so I have to assume the .exe got corrupted somehow in that case. I'm thinking of reinstalling again since this is the first time I've had this problem.

Ok, let me gingerly step thru that new land... Rolling Eyes

1st things 1st: you're using the latest version? without mods? what about your Operating System?

Can you reproduce the bug under more or less controlled conditions or in a testbed?

Have you tried just renaming/deleting the h file?


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Maybe it was a mixup with fleet numbers in the .x file.

Was that x file perhaps quite big? Sherlock


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I do a lot of merging and splitting of fleets, and generally at the start of a turn if there are transports in a system that have no orders I will merge them. Reduces clutter while I'm looking at other things and I can quickly tell how much transport capacity I have available.

I do pretty much the same.


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If some orders, like say the split, manual load/transfer, move and wp1 unload came after a previous "save and submit" then maybe they didn't get recognized.

That still doesn't explain where these weird travel assignments came from. Confused



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Disappearing bombers Sat, 17 April 2010 01:56 Go to previous messageGo to next message
Marduk is currently offline Marduk

 
Ensign

Messages: 345
Registered: January 2003
Location: Dayton, OH
m.a@stars wrote on Fri, 16 April 2010 22:13

1st things 1st: you're using the latest version? without mods? what about your Operating System?

Latest version, no mods. Operating system for the completely messed up battle board bit was XP, I think service pack 1 at the time. Since a reinstall corrected that it was presumably a corrupted .exe. For the misdirected ships, Vista running Windows 3.1 in a Dos Box.

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Can you reproduce the bug under more or less controlled conditions or in a testbed?

No, the behavior has never been consistent. Sometimes a 'save and submit' blocks further orders from being processed but usually it doesn't.

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Have you tried just renaming/deleting the h file?

Ick. No, perhaps as a last resort. I routinely delete the .x file but I like having the history.

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Maybe it was a mixup with fleet numbers in the .x file.

Was that x file perhaps quite big? Sherlock

They've been running 2k to near 6k in this game. Fairly big but not gigantic.

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If some orders, like say the split, manual load/transfer, move and wp1 unload came after a previous "save and submit" then maybe they didn't get recognized.

That still doesn't explain where these weird travel assignments came from. Confused


If I had assigned the entire set of transports to go somewhere, and later (probably after a save) split one off for another purpose, perhaps the new order didn't make it through correctly and so the ship that was supposed to arrive ended up keeping the same orders as the original fleet. At least as far as the turn processing was concerned.

The bug with orders given or changed after a 'save and submit' failing to process has been around a long time and others have run into it before. Just recently an ally was boggling because a sizable portion of his orders did not get processed. Deleting the .x file before saving has been a reliable cure for that. Until now, anyway. Maybe some difference in the way files are saved/updated under Dos Box as opposed to Windows?



One out of five dentists recommends occasional random executions to keep the peasants cowed and servile.

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Re: Disappearing bombers Sat, 17 April 2010 11:39 Go to previous message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
Marduk wrote on Sat, 17 April 2010 07:56

Latest version, no mods. Operating system for the completely messed up battle board bit was XP, I think service pack 1 at the time. Since a reinstall corrected that it was presumably a corrupted .exe.

Weird. But at least within the realm of the possible. Confused


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For the misdirected ships, Vista running Windows 3.1 in a Dos Box.

Terra Incognita indeed. Full of Dragons. Shocked


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Sometimes a 'save and submit' blocks further orders from being processed but usually it doesn't.

Ahh, yes, that one can spawn a lot of weirdness, particularly if you're in the habit of undoing/redoing a lot of orders. Sherlock

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Ick. No, perhaps as a last resort. I routinely delete the .x file but I like having the history.

Me too, but at least in one recent game the problem was a corrupted h file.


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If I had assigned the entire set of transports to go somewhere, and later (probably after a save) split one off for another purpose, perhaps the new order didn't make it through correctly and so the ship that was supposed to arrive ended up keeping the same orders as the original fleet. At least as far as the turn processing was concerned.

Could very well be. But you don't remember crafting your orders that way?


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Maybe some difference in the way files are saved/updated under Dos Box as opposed to Windows?

Who knows. Bugs that cannot be reliably reproduced are open to lots of theorizing. Confused



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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