Warp 10 |
Wed, 20 August 2008 19:39 |
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Combat | | Warrant Officer | Messages: 118
Registered: May 2008 | |
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Just what are the odds and amount of damage involved with going warp 10 with a engine that is unsafe to do so? Does weight or type of engine effect the outcome? I have glanced over the academy post and have seen nothing.
He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you.Report message to a moderator
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Re: Warp 10 |
Thu, 21 August 2008 02:03 |
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iztok | | Commander | Messages: 1207
Registered: April 2003 Location: Slovenia, Europe | |
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Hi!
magic9mushroom wrote on Thu, 21 August 2008 04:15 | Each ship has a 10% chance of blowing up, all calculated independently, IIRC.
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That's in theory. In practice it's: the more important the arrival, the bigger the chance a ship will blow up. Proof: move lots of chaff and it will be less than 10%. Move at W-10 a freighter with extremely valuable cargo, BOOOM!!! Damn Jeffs!
Seriously, in my current game it seems to me the chance is 50% not 10%. In 4 attempts (7 ships) at unsafe W-10 I lost 4 ships. Not statisatically sound numbers, but frustrating anyway.
BR, Iztok
[Updated on: Thu, 21 August 2008 02:04] Report message to a moderator
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