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Re: Nova - How should it be different to Stars! |
Tue, 30 January 2007 05:18 |
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Iconian wrote on Mon, 29 January 2007 13:11 | Other orders could be included too: "Make sure we get this tech next year, but whatever you do, DON'T pull the resources from this plaent."
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That's what the "Contribute only leftover resources to research" checkbox in the ProdQ does already.
Ths would be less of an issue with detailed research queueing, as overruns would still go toward something you want anyway.
There's a lot more pertinent things to fix than this anyway... number one should be a way to set freighters to auto-balance population either within a certain radius of a waypoint or along a repeating waypoint course. It'd need to take into account your races' optimal-growth population and the habitability of each planet. Mineral balancing could be done similarly. Thse would lift a massive load from operating a hundred-planet empire.
[Updated on: Tue, 30 January 2007 05:20] Report message to a moderator
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Re: Nova - How should it be different to Stars! |
Tue, 30 January 2007 11:54 |
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Iconian | | Officer Cadet 2nd Year | Messages: 233
Registered: January 2006 Location: Nevada, USA | |
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The idea of putting resources specifically toward research is that you know exactly where everything is going. For instance, at one planet you might take a ship and ten mines out of the queue and tell it to contribue to leftover (or just leave it on contribute to leftover, as I rarely have it any other way). You know exactly what's going to get built, and what will get researched. But then you lose one of these planets to a packet that turn . . . 500 resources gone, what now? How about the ability to set priorities to each queue item, if you like? Then you make sure that resources go to certain things in a certain order.
The idea of balancing the economy in a certain radius would be cool. How much programming would it be though?
EDIT: Fixed misspelling.
[Updated on: Thu, 01 February 2007 00:03]
Yeah, bread too.
Don't Let the Stars! Fade AwayReport message to a moderator
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Re: Nova - How should it be different to Stars! |
Wed, 31 January 2007 02:29 |
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Iconian wrote on Tue, 30 January 2007 08:54 |
The idea of balancing the economy in a certain radius would be cool. How much programming would it be though?
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It'd have to deteremine the best pop level for the planet it's stationed at (ideally, 33.33% of maximum, you could select different percentages like 25% or 50%), and upload any excess pop. Then determine which planet inside the set radius would benefit most from more population (which one has the lowest % population for its habitability), and then take the population to that planet, drop it, and return to its balance waypoint.
You'd be able to daisy-chain the balancing fleets so they automatically shift the population outward while each load of population doesn't stay in space that long.
[Updated on: Wed, 31 January 2007 02:31] Report message to a moderator
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Re: Nova - How should it be different to Stars! |
Wed, 31 January 2007 04:07 |
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Simply having a resources devoted to research column in the planet list and at the bottom of the planet Q (and probably on the planet pane too) would make research resource management a whole lot easier
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Re: Nova - How should it be different to Stars! |
Thu, 01 February 2007 07:03 |
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Glad to know someone agrees with me wholeheartedly!
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