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Planet ducking Fri, 03 December 2004 09:31 Go to next message
platon79 is currently offline platon79

 
Chief Warrant Officer 3

Messages: 185
Registered: February 2004
Location: Norway
"The fleet you were tracking with Fleet #2, appears to have ducked behind X. Orders for your fleet have been changed to go to that planet"
I have always assumed that you are able to track fleets to the correct planets with normal scanners when they duck behind planets. (ie the scanners are able to track the fleet while they move, they don't move in one giant jump)
However, another person that I talked to, thought that you were unable to know which planet the fleet has ducked behind, and thought that stars would always suggest the nearest.
I did a small testbed, and it seemed like I was right, you will get directed to the correct planet.

However, in that case, it seems like a viable strategy for tracking fleets that you want to know the location of in case they are planet-ducking, is to direct some idle scout from wherever in your empire to target the enemy at warp1 or something. It seems strange that this information should not be present if you don't target the fleet with some ship..? Confused

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Re: Planet ducking Fri, 03 December 2004 10:09 Go to previous messageGo to next message
mazda is currently offline mazda

 
Lieutenant

Messages: 655
Registered: April 2003
Location: Reading, UK
You have to be able to see the planet in your normal scanners.

But I see what you mean. If you aren't tracking a ship then you do not know which planet it went to, so why does tracking it make a difference ?

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Re: Planet ducking Fri, 03 December 2004 21:52 Go to previous message
Heinz89 is currently offline Heinz89

 
Crewman 2nd Class

Messages: 18
Registered: November 2002
Location: New Jersey, USA
I have seen someone take a scout and target all enemy armed ships within regular scans so that he could see where armed ships went hiding.

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