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icon1.gif  Why are resources allocated to research when the planets can use all available resources ? Fri, 15 June 2012 14:06 Go to next message
craebild is currently offline craebild

 
Lieutenant

Messages: 568
Registered: December 2003
Location: Copenhagen, Denmark
As the title says, why are resources allocated to research when the planets can use all available resources ?

I am seeing a small amount of resources allocated for research, even though there are items in the production queues requiring all resources, and minerals enough to build the items in the queues.

Resources allocated to research is set to zero, of course.

As I see it, there shouldn't be any resources allocated to research in that situation, but the research dialogue says there is a small amount of resources allocated to research.

Has anyone else seen that before, and does anyone have an explanation for it ?



Med venlig hilsen / Best regards / Mit freundlichen Grüßen
Christian Ræbild / Christian Raebild

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Re: Why are resources allocated to research when the planets can use all available resources ? Fri, 15 June 2012 23:36 Go to previous messageGo to next message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

Could I have a look at the game files?
If it's a running game, confidentiality is of-course assured.

edit - if it's been multiple turns, have you seen what the "total res spent on research last year" was in the current year?
Did it match the "next year's projected..." amount from the previous year (when there were these phantom resources going into R&D).


[Updated on: Fri, 15 June 2012 23:40]




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I used to curse when I got stuck in traffic... till I realised I AM traffic.

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Re: Why are resources allocated to research when the planets can use all available resources ? Fri, 15 June 2012 23:45 Go to previous messageGo to next message
Eagle of Fire

 
Lt. Commander

Messages: 809
Registered: December 2008
Location: GMT -5
It is extremely hard to make sure not a single planet in an empire is short by some minerals or do have 100% resources allocated to building something. Unless you only have a very low amount of planets to extra micro manage to make sure, double checking for errors or mistakes every planet would be way too tedious to be worth the effort. I thus think the explanation is right there.

Also, if you automate tasks and every automated task is going to be completed this turn then you will overflow to research. If you have a huge list which goes beyond what you can see in your queue list you might not notice that everything is green and will complete this turn. I think you would get a message in your messages about this though.

There is also other means to achieve this, though you would know about them I'm sure. Like for example, SS get bonus research every turn...



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Re: Why are resources allocated to research when the planets can use all available resources ? Sat, 16 June 2012 06:53 Go to previous messageGo to next message
neilhoward

 
Commander

Messages: 1112
Registered: April 2008
Location: SW3 & 10023
I tend to favour a more MM intensive style, so this is not uncommon for me. Looking at the OOE I can see several things that might divert resources.

1) Tech gain via scrapping might reduce production cost.

2) WP0 unload of colonists could increase local res, or mineral loading to freight might cause auto builds to be skipped. Does somebody have a robber baron? Tech gain via invasion at WP0 can change the cost of queued production items too.

3) IS fleet growth overflow could increase local res.

4) If mineral concentration changed that turn it might have limited production due to fewer minerals mined than was projected the previous turn.

5) Actual production costs are frequently different than projected. If a ship design with significant miniaturization is produced in quantity, the cost per unit is often less than that of single units (which the que reports). Miniaturization can cause more drastic cost projection inaccuracies (positive or negative) to occur with SB upgrades.

4 is difficult for me to anticipate, but easy to accommodate (unless I am in a crunch). 5 is the hardest to plan for. Building a bunch of low tech ships (but no zero tech) will leave small amounts of res left over, but that rarely cause a problem. Projected SB upgrade costs can be wildly misreported in the queue (+/->100 is not uncommon), especially if there is relevant tech gain earlier in the turn.

To find where the points came from, I would recommend looking for any production items that did not complete as expected (indicating diversion due to mineral deficiency). If all production completed as anticipated you can rule out minerals as the culprit.

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Re: Why are resources allocated to research when the planets can use all available resources ? Sat, 16 June 2012 10:38 Go to previous messageGo to next message
craebild is currently offline craebild

 
Lieutenant

Messages: 568
Registered: December 2003
Location: Copenhagen, Denmark
nmid: The resources spent on research was 12 resources, where the allocated to research last year said 11 resources. And yes, it has been multiple years. Where do you want the files ?

EoF: My empire is unfortunately small enough that I can easily check all production queues.

Neil: Try reading my question. And none of your suggestion can account for the resources that went to research.



Med venlig hilsen / Best regards / Mit freundlichen Grüßen
Christian Ræbild / Christian Raebild

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Re: Why are resources allocated to research when the planets can use all available resources ? Sat, 16 June 2012 12:01 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
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craebild wrote on Sat, 16 June 2012 16:38

The resources spent on research was 12 resources, where the allocated to research last year said 11 resources.

That's quite small. Rolling Eyes Most likely cause would be a mineral shortage somewhere. Try adding "Alchemy (as needed)" to the top (or the bottom) of some Queues, and see if there's changes. Once the "leaky" place(s) are found, it should be easier to find the cause(s). Sherlock



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Re: Why are resources allocated to research when the planets can use all available resources ? Sat, 16 June 2012 21:36 Go to previous messageGo to next message
neilhoward

 
Commander

Messages: 1112
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Location: SW3 & 10023
craebild wrote on Sat, 16 June 2012 07:38

Try reading my question. And none of your suggestion can account for the resources that went to research.


That is especially harsh, considering the fact that I was responding to your request for help. I guess I should thank you for not spitting on me. Going insane I will just chalk it up to cultural differences.

I am afraid you misunderstand my comment. Iff your tech levels haven't changed during the years in question Deal, you are the only player in the game Deal, you never used WP0 orders Deal, you are not playing an IS Deal, you operate zero mines/ remote miners Deal, didn't upgrade any SBs Deal, or build any ships Deal, then you very well could say that none of my suggestion [sic] *can* account for resources being diverted to research. If that is the case, you must have a very interesting game on your hands.

I did read your claim that you had plenty of minerals, but it was sitting next to am apparent expectation that the production queue *should* with 100% accuracy predict production for the following turn. The latter indicates a fundamental misunderstanding of the Stars! Order of Events, casting some doubt on the veracity of the former. Perhaps trying M.A's suggestion will help.

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Re: Why are resources allocated to research when the planets can use all available resources ? Sun, 17 June 2012 01:02 Go to previous messageGo to next message
Marduk is currently offline Marduk

 
Ensign

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Location: Dayton, OH
What about fractional resources from partially-completed production? When you build something across multiple turns, it can cost more than the listed build cost. I have seen this happen frequently; I used to count on my production costs being completely accurate, but would often be off a little for things that weren't completed in a single turn.

My theory is that the amount spent is saved, but that the amount still required to complete an item is calculated from the % complete value with rounding errors leading to occasional excess resources dedicated. When the item is moved from the queue to a fleet or planet, the cost of the item is deducted from the amount spent and excess resources go to research.

Similarly for base upgrades the actual cost seems to be based on a truncated value for the credit from the current base (not giving you credit for any fractional resources or minerals), and the estimated cost on a rounded value. So even if an upgrade is done in a single turn it can still fail to complete if you have exactly enough to pay the estimated cost. Do an upgrade over multiple turns and it just gets worse.

To make matters even more ugly, when tech levels change costs it seems that the amounts already spent get recalculated based on % complete compared to the new cost and you can lose credit for resources spent due to rounding errors or truncated values.

Unfortunately I never bothered to test my theory; I came up with it, it matched what I was seeing, and I got a good feel for how much of a safety margin I needed, which was enough for me at the time. If someone does want to test it, I recommend a 1/1000 race using a red world with no mines or factories, and population in orbit to keep the system topped up to whatever consistent amount of pop. No mines means no worries about tracking mineral production; just put a nice even amount of each mineral on the surface.

And if you do decide to test, you might see if there is such a thing as fractional resources from population (like 1.7 resources from 1700 pop for a 1/1000). I am pretty sure the resources get truncated, but I haven't checked. Can 20,900 people build a 41 resource item in two turns, or will it take three? OCD MMers demand to know!



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Re: Why are resources allocated to research when the planets can use all available resources ? Sun, 17 June 2012 05:12 Go to previous messageGo to next message
craebild is currently offline craebild

 
Lieutenant

Messages: 568
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Location: Copenhagen, Denmark
Neil, it might seem harsh to you, but I was asking why the research dialogue showed resources allocated to research before turn generation, and you "answered" be giving possible reasons actual production costs might be different from listed production costs. Your points might explain actual research being different from expected research, but not why resources are allocated to research before turn generation.

As for my saying that none of your suggestions can account for what happened, what I meant was that none of those things happened during that turn, not that they could not happen in that game.

Marduk, you seem to be assuming that the production queued is exactly the expected resources available, and most of what you are saying is about possible differences between expected and actual costs like what Neil wrote about, which does not explain why the "expected" allocation to research is higher than the zero value it should be.



Med venlig hilsen / Best regards / Mit freundlichen Grüßen
Christian Ræbild / Christian Raebild

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Re: Why are resources allocated to research when the planets can use all available resources ? Sun, 17 June 2012 08:23 Go to previous messageGo to next message
neilhoward

 
Commander

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Location: SW3 & 10023
So it is still before the turn is generated? All resources should be used by items in the production queues, and you have research set to zero%?

That is much more interesting than what I misunderstood. Dunce


[Updated on: Sun, 17 June 2012 08:24]

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Re: Why are resources allocated to research when the planets can use all available resources ? Sun, 17 June 2012 08:35 Go to previous messageGo to next message
craebild is currently offline craebild

 
Lieutenant

Messages: 568
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Location: Copenhagen, Denmark
Yes, it was before the turn is generated, all resources should be used for production, and research is set to zero %.

I apologise if my reply seemed overly harsh, but I did not have that much time at the time I made that reply.



Med venlig hilsen / Best regards / Mit freundlichen Grüßen
Christian Ræbild / Christian Raebild

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Re: Why are resources allocated to research when the planets can use all available resources ? Mon, 18 June 2012 02:02 Go to previous messageGo to next message
neilhoward

 
Commander

Messages: 1112
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Location: SW3 & 10023
No, it is my bad. That is all on me. I swear the internet gives me some kind of social cognitive disorder. Wall Bash

I have been trying to recreate this research issue, but have had little luck so far. I did encounter an issue of auto-queued production items showing that they will be skipped for no apparent reason, but they are completed as should be expected. Has that been documented?

Marduk brings up an interesting idea. I had almost suggested it (your research dialogue mismatch) may be related to trunc 2/ trunc -2 functions in pop growth difference calculations (not quite the same thing, but related).

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Re: Why are resources allocated to research when the planets can use all available resources ? Mon, 18 June 2012 04:19 Go to previous messageGo to next message
iztok is currently offline iztok

 
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Location: Slovenia, Europe
Hi!

I don't remember seeing this and am intrigued. I'd like to check the issue on my comp(s). Can you send me the files? Either PM or on my mail iztok_bitenc at yahoo dot.spamtrap com.

BR, Iztok

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Re: Why are resources allocated to research when the planets can use all available resources ? Mon, 18 June 2012 11:33 Go to previous messageGo to next message
Eagle of Fire

 
Lt. Commander

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I thought this problem would be resolved already. I could peek into your turn also if you're interested.


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Re: Why are resources allocated to research when the planets can use all available resources ? Mon, 18 June 2012 19:25 Go to previous messageGo to next message
ccmaster is currently offline ccmaster

 
Lt. Commander
Dueling Club Administrator

Messages: 985
Registered: November 2002
Location: Germany

Hi ,

hope I could help you craebild.

ccmaster

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Re: Why are resources allocated to research when the planets can use all available resources ? Tue, 19 June 2012 00:23 Go to previous messageGo to next message
nmid

 
Commander

Messages: 1608
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heh.. I just think craebild hasn't been online yet.

I came up with a possible explanation, but am waiting for one of the missing year turns to confirm my hypothesis.

Regards,
Nmid.

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Re: Why are resources allocated to research when the planets can use all available resources ? Tue, 19 June 2012 06:51 Go to previous messageGo to next message
ccmaster is currently offline ccmaster

 
Lt. Commander
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Messages: 985
Registered: November 2002
Location: Germany

Hi ,

the resources come from different worlds and it is normal nothing new.
Happen to every player when he has building Orders like he has.

I could not say more as it is a running game.

But there is no hypothesis needed and it has nothing to do with the years before.


ccmaster

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Re: Why are resources allocated to research when the planets can use all available resources ? Tue, 19 June 2012 10:21 Go to previous messageGo to next message
Eagle of Fire

 
Lt. Commander

Messages: 809
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So you're saying I was right all along?

That it is simply too tedious to track down effectively?



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Re: Why are resources allocated to research when the planets can use all available resources ? Tue, 19 June 2012 15:29 Go to previous messageGo to next message
ccmaster is currently offline ccmaster

 
Lt. Commander
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Location: Germany

Hi,
I say that it is not a bug. As faf as i know it. And that i could not say more because the game is runnuing.

Ccmaster

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Re: Why are resources allocated to research when the planets can use all available resources ? Wed, 20 June 2012 08:07 Go to previous message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

ccmaster wrote on Tue, 19 June 2012 16:21

Hi ,

the resources come from different worlds and it is normal nothing new.
Happen to every player when he has building Orders like he has.

I could not say more as it is a running game.

But there is no hypothesis needed and it has nothing to do with the years before.


ccmaster


Hi CC,
Ah, that's why you pinged me the other night.
Let's compare notes. I thought differently as I saw resources affecting R&D coming from planets that had full queues.

Regards,
Nmid.



I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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