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Re: Game Concept: Larger Map with Less MM Sun, 02 February 2014 06:38 Go to previous messageGo to previous message
Altruist is currently offline Altruist

 
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Messages: 1068
Registered: August 2005
Location: Berlin
skoormit wrote on Sat, 01 February 2014 15:47
Proposal: eight players in a large sparse (384 planets), but no player may own more than 20 planets at any one time.

Thoughts?


Interesting.

384 planets for 8 players = 48 planets / player
Considering HAB ranges from 1 in 3 to 1 in 7: this would be between 16 to 7 habitable planets (before terraforming). Tri-immune HEs and ARs are out of the question anyway.

Mmh.
This probably means that growth by expansion and conquest will work only with your first neighbours. Afterwards you might exchange one of your 20 planets against a better planet but that's it.

I am not sure wether players have enough incentive to fight. Or that those who fight are not too much at a disadvantage in comparison to those who just research.
But perhaps this is your intention? Everybody builds up, researches to level 26 and THEN the alliances meet to fight a few battles before the game is over?

In this scenario it is very likely that the alliance with the most players will win, a restriction about size of alliances might fix this.


[Updated on: Sun, 02 February 2014 06:39]

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