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Home » Stars! 2.6/7 » The Bar » Diplomacy in Stars: Love it or Leave it?
Re: Diplomacy in Stars: Love it or Leave it? Wed, 13 March 2013 14:06 Go to previous messageGo to previous message
m.a@stars is currently offline m.a@stars

 
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Messages: 2765
Registered: October 2004
Location: Third star to the left
skoormit wrote on Wed, 13 March 2013 15:12
There are some players who like the diplomacy aspects of multi-player Stars. There are others who would rather play a silent game.

It's almost like 2 different kinds of games for me, played with the same "engine". Rolling Eyes

Alas, in a galaxy where some player(s) manage a diplomatic advantage, all the "silent" types are likely to lose everything. Shocked


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I find myself spending less time actually playing Stars and more time discussing/planning/negotiating.

Think of it as Roleplaying. It can be very time-consuming but funnier than the game itself. Laughing


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the only way to guarantee that alliances are not agreed upon is to disallow all communications.

That's far from a safe rule. It's easier (and better) to directly say that the Top Players must be at war with each other. Dueling



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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