-f Benchmark |
Sat, 06 December 2003 23:29 |
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oblivion | | Crewman 3rd Class | Messages: 7
Registered: December 2003 | |
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So, I was contemplating creating a -f race (a -f PP, specifically, by the PRT isn't the issue, really). I was curious what are some reasonable benchmark for a -f economy? I've heard of various "x resourced by 2450", and several different "100 BBs by x year" standards, and I was wondering if those still apply, or if there is a slightly different measurement.
[Updated on: Sat, 06 December 2003 23:32] Report message to a moderator
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Re: -f Benchmark |
Sun, 07 December 2003 07:51 |
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Well the easiest way to do this is to split CA from other PRT's.
Personally the resources by 2450 benchmark is fine and dandy... but it is just a measuring contest.
I stick to using a small dense galaxy with accel bbs and no random events.
-F CA
I have 2 of these.
With TT: meets the 100 BB mark in 2452
Without TT: meets the 100 BB mark in 2457
without TT starts to build the BB's earlier (since it wastes no time researching bio) but on the other hand it's resource output is significantly lower. Both of these races can acheive AMP Nubian technology before 2465 (TT: 2461, no TT: 2465).
-F IT
100 BB benchmark in 2463.
The reason why I stick to the BB benchmark is because it tests a race properly....
mineral output, weapons research, general research, AND production are all measured effectively.
Since it's very easy to build up high resource output just by taking all expensive technology and minimal mining settings anyone who can claim over 35k of resources by 2450 should be taken with a pinch of salt.
ccmaster has a non-CA -F race that can manage the BB benchmarch by 2454.....
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Re: -f Benchmark |
Mon, 08 December 2003 05:34 |
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iztok | | Commander | Messages: 1210
Registered: April 2003 Location: Slovenia, Europe | |
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Hi!
oblivion wrote on Sun, 07 December 2003 05:29 | I was curious what are some reasonable benchmark for a -f economy?
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By JC at RGCS:
Another useful war-like benchmark for -f races in the year you can make mark
IV blaster cruisers. A typical early -f war machine can be built around ISB,
tech targets 10/14/12/9/10/4+ - with 11 elec better but not essential; then
you build the cheaper mark IV blaster cruisers, shielded and in a "horde" and
with some jamming, with cherry mini-bombers for the planet-killing and chaff
to help deal with missles as needed. Those ships are cheap, fit through
150/600 gates, build at spacedocks, and are efficient for their role of
throwing resources at the enemy in militarily effective form, quickly. (In
your IT case, you might be able to settle for prop 9 and will want con 10,
naturally). That sort of war-economy is capable of killing whole races if
the attack launches quickly enough, even if the race isn't "crippled" earlier
by blockade strategy interference with its pop-movements. You should be able
to run such a war economy in the 40s in an Acc BBS start - having everything
in place for it by year 40 is a good result (the tech, the docks, the gates,
mines mostly done to support it, minelayers working already on the defense
side to suppliment as- needed jihad bases to let the fleet mostly attack,
etc).
HTH.
BR, Iztok
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Re: -f Benchmark |
Tue, 16 December 2003 17:55 |
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iztok | | Commander | Messages: 1210
Registered: April 2003 Location: Slovenia, Europe | |
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Hi!
Quote: | Something like 16k i usually have by 2425
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Huh?! 16k is my usual result with -f at about 2445. Is your a typo or are you talking about some other game than Stars!?
BR, Iztok
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