Home World Forum
Stars! AutoHost web forums

Jump to Stars! AutoHost


 
 
Home » Stars! 2.6/7 » The Academy » mines screw up econ?
mines screw up econ? Fri, 19 September 2003 19:05 Go to next message
vonboy is currently offline vonboy

 
Crewman 1st Class

Messages: 31
Registered: August 2003
i was just wandering if you were that race that can lay speed traps and heavy mines, and you had an enemy next door. if it would be worth it to make some mine layers and send them to the enemys space and have them lay mines in you're mines in there space Twisted Evil Twisted Evil Twisted Evil ? would that cinda screw up his econemy Confused2 if it doase is it worth it? i want some ancwers please.

Report message to a moderator

Re: mines screw up econ? Fri, 19 September 2003 19:27 Go to previous messageGo to next message
freakyboy is currently offline freakyboy

 
Lieutenant

Messages: 583
Registered: November 2002
Location: Where the clowns can't re...

I personally wouldn't use speeds for this.

Small minefields are harder to detect (without pen scanners).

I wouldn't even try this with any other race than SS or SD...

SD because you can lay mines each year - nightmare to have to deal with.

SS because you can slip in... lay a few... slip out. Sit back and laugh.


But this is really only useful early on before penetrating scanners.

Report message to a moderator

Re: mines screw up econ? Tue, 23 September 2003 06:44 Go to previous message
iztok is currently offline iztok

 
Commander

Messages: 1210
Registered: April 2003
Location: Slovenia, Europe
Hi!
freakyboy wrote on Sat, 20 September 2003 01:27

SD because you can lay mines each year - nightmare to have to deal with.

Could be done, but a MML costs about 4 times the PVT. Could ruin YOUR econ much more than opponent's. Sad It also gobbles fuel and is dead meat when attacked. I would try to do that only if I'm quite stronger then my opponent. BTW I've met an excellent design of superlayer for that purpose: 2 layers 80, shields, 3 supercloaks and OTs to get 2.5 combat speed. Cheap, expensive to catch... can ruin your cargo tragic, if you don't have enough time for MM to intercept them early.

Quote:

SS because you can slip in... lay a few... slip out. Sit back and laugh.

Slightly better IMO, because it would be hard to detect such a minelayer. But again you'd risk an early war. Since SS's so expensive I'd rather stay friendly and kill him later. Wink
BR, Iztok

Report message to a moderator

Previous Topic: Battle explaination
Next Topic: Balancing Quick-Start / Long-Term
Goto Forum:
  


Current Time: Wed Jun 05 00:31:03 EDT 2024