|
|
|
Re: AR Need Love Too |
Tue, 12 August 2014 09:02 |
|
mrvan | | Officer Cadet 1st Year | Messages: 220
Registered: May 2014 | |
|
LittleEddie wrote on Mon, 11 August 2014 20:11You all have too many issues going on, I think
There's the game setup.
There's a test bed setup (which should be close to the game setup)
There's the Race Test setup (which is what I'm talking about)
I've never understood why there need to be a difference between test bed and race test setup. A race that performs well in packed need not perform well in sparse at all, so what you are testing is not whether the race is good, but whether the player is minimally competent. Also, it is extra work for players to first design and 'race test' a packed race, and then redesign and play test a sparse race. But I made this point before and I dropped out (unless the preparation drags into the new academic year ) so I'll stop arguing it.
LittleEddie wrote on Mon, 11 August 2014 20:11
I don't think it's possible to make a (workable) AR race at can get to 20k by 2450 in a med/sparse universe and I wouldn't even try.
Good to hear that, I was afraid I was missing something. Can someone give a ballpark estimate of what is achievable in a sparse uni? 10k?
[Updated on: Tue, 12 August 2014 09:02] Report message to a moderator
|
|
|
|
|
Re: AR Need Love Too |
Tue, 12 August 2014 22:08 |
|
|
For some reason I am not getting emails when a new post happens here. I will have to investigate my ISP spam filters.
As far as I can tell, we are waiting for an early September start - with a player's brother (Asmodai) potentially adding a player. Is that correct?
[Updated on: Tue, 12 August 2014 22:09] Report message to a moderator
|
|
|
Re: AR Need Love Too |
Wed, 13 August 2014 03:04 |
|
Asmodai | | Officer Cadet 1st Year | Messages: 214
Registered: February 2012 | |
|
Quote:with a player's brother (Asmodai) potentially adding a player. Substitute. Or replacement if you like. If my bro will be still interested in playing - i`ll be not needed here. Dont worry - we will not play together in this game.
[Updated on: Wed, 13 August 2014 03:05] Report message to a moderator
|
|
|
|
|
Re: AR Need Love Too |
Thu, 14 August 2014 05:32 |
|
iztok | | Commander | Messages: 1209
Registered: April 2003 Location: Slovenia, Europe | |
|
Hi!
bretter wrote on Wed, 13 August 2014 01:35In a medium sparse universe, yes 10k is achievable with no other players and a reasonable extra research going into weapons to simulate a real game. In my testing, I had a couple different designs get to ~12k under same conditions.
I did quite some testbeds in small and medium sparse, but not a single one got over 20k. And some were well below 10k, with heavy iron crunch being present in most of them (imagine universe where 4 planets in 3 warp-9 jumps had over 50 iron MC ).
Anyway, if there's no specification on the "proof" universe, I'll do mine in small packed with MaxMinerals.
BR, Iztok
Report message to a moderator
|
|
|
|
|
|
|
Re: AR Need Love Too |
Fri, 15 August 2014 09:50 |
|
mrvan | | Officer Cadet 1st Year | Messages: 220
Registered: May 2014 | |
|
Is this for sparse or packed? 20k with packed shouldn't be a really big problem, but it's imho kind of pointless to give a proof-of-race in radically different conditions from the game.
Would 10k@2450, medium/sparse, accBBS, no max minerals, be good?
[Updated on: Fri, 15 August 2014 09:54] Report message to a moderator
|
|
|
Re: AR Need Love Too |
Fri, 15 August 2014 10:52 |
|
Inquisitor80 | | Warrant Officer | Messages: 115
Registered: February 2004 Location: The dark places in betwee... | |
|
mrvan wrote on Fri, 15 August 2014 08:50
10k@2450, medium/sparse, accBBS, no max minerals, be good?
yes, this
sorry i didn't put in the uni specs for the testbeds
- Inquisitor80
___________________________________
We must move forwards not backwards, upwards not forwards, and always twirling, twirling, twirling toward freedom.Report message to a moderator
|
|
|
Re: AR Need Love Too |
Fri, 15 August 2014 22:10 |
|
|
bretter wrote on Wed, 13 August 2014 07:38For some reason I am not getting emails when a new post happens here. I will have to investigate my ISP spam filters.
Nah, it's not your ISP. The forum notifications are a bit erratic. No idea why.
I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.Report message to a moderator
|
|
|
Re: AR Need Love Too |
Mon, 18 August 2014 19:10 |
|
iztok | | Commander | Messages: 1209
Registered: April 2003 Location: Slovenia, Europe | |
|
Hi!
Inquisitor80 wrote on Fri, 15 August 2014 16:52mrvan wrote on Fri, 15 August 2014 08:50
10k@2450, medium/sparse, accBBS, no max minerals, be good?
yes, this
sorry i didn't put in the uni specs for the testbeds
"Proof" testbed in medium sparse and my race sent to skoormit.
A lucky one testbed regarding greens, but again a bad iron/germ shortage, thanks to extremely low concentrations on more than a third of my close greens. The need to ship minerals accross long distances in sparse uni makes and additional set of ballancing problems...
BR, Iztok
[Updated on: Mon, 18 August 2014 19:14] Report message to a moderator
|
|
|
|
|
|
|
Re: AR Need Love Too |
Sat, 30 August 2014 22:00 |
|
|
I have sent my race file in several days ago and it looks like the generation will happen relatively soon. Is there a way to post the latest list of players and races approved/waiting?
Thanks!
Report message to a moderator
|
|
|
Re: AR Need Love Too |
Sun, 31 August 2014 18:08 |
|
sah.humans | | Crewman 3rd Class | Messages: 5
Registered: August 2014 | |
|
Is there space for one more?
I've sent my testbed (using LittleEddies's def file) and my race file to XAP.Bob, if I can join.
Report message to a moderator
|
|
|