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Re: Maximum minerals thought |
Wed, 12 March 2003 16:30 |
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Micha | | | Messages: 2342
Registered: November 2002 Location: Belgium GMT +1 | |
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yucaf wrote on Wed, 12 March 2003 19:54 | James,
Important here is: What are trying to do? What kind of set-up do you want?
You cannot achieve what you proposed with Stars or with the Editor (AFAIK), but if you have a good idea of game with this setup, you can get almost there with a long and tedious pre-gen preparation. You won't get one mineral concentration higher than the others on every planet, but you can have a certain amount of that mineral already deposited on that planet: use Max Minerals and with a neutral race (OWW) you remote mine all the planets to a certain concentration. You evacuate the minerals you don't want with freighters and drop it in deep space. Once the universe is ready, you autodestroy the race by scrapping everything and having your pop all on freighters and being destroyed by an armed ship given to another race with orders to attack you (this ship is then scraped).
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This is a good idea, the minerals of one type will be more than the rest, although available right from the start which might not be what you are looking for.
Just a minor point about setting this up, you don't need a battle to kill your pop, just upload all the pop and minerals of the neutral race in transports and delete the designs, "do it yourself" xenocide
regards,
mch
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