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What to do with the lost races? Fri, 18 July 2003 13:54 Go to previous message
FurFuznel is currently offline FurFuznel

 
Lt. Junior Grade
Stars! Nova developer
Stars! Nova developer

Messages: 437
Registered: November 2002
Location: New Brunswick, Canada
Hello to all of you!

I have been unsuccessful in finding replacements for the two races who are set to inactive. What should I do with these two races?

You will notice that turns have been submitted for both of them this year. I changed their production queues so that they would at least be building up infrastructure so that they might be able to defend themselves. Do you want me to scrap all their colonies and make their homeworlds off limits to all races, or would you like me to make them limited number of planet wonders and have them try to defend the planets that they do have?

Another option is that since I cannot play these races as races trying to win the game what I could do is try to get them set up as trader races who, for a price, will transport your minerals from planet to planet and have it be outlawed for anyone to attack these ships. Basically allowing you to purchase secure transport of minerals.

I do not know what would be best to do at this point. Let me know what you think.

Shadallark



Shadallark <==> FurFuznel
Mental anguish is for those who choose to think - FurFuznel
running Mac OS X 10.6.7

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