Home World Forum
Stars! AutoHost web forums

Jump to Stars! AutoHost


 
 
Home » Primary Racial Traits » AR » AR design
Re: AR design Tue, 15 August 2006 04:48 Go to previous messageGo to previous message
Tomasoid is currently offline Tomasoid

 
Chief Warrant Officer 3

Messages: 182
Registered: December 2005
Location: Ukraine

Hi!

Kotk wrote on Mon, 14 August 2006 22:45


Close enough pop management boils down to trick that you should not grow planet bigger if somewhere else is less than 1/4 of it. Wink You may ignore the places that are reds or below 40% value at N16 and W10 max terra (or P10 if its rad immune), but rest should have at least 1/4. Nod



Well, just to add to above: 1/4 is not for bad greens. (With 1/5 of habitable planets, you probably would have little of good green planets.)

There is a trick here that you should think about well too: if planet is bad green, but could be teraformed to a quite good green (80-100%), it is often worth to bring there slightly more than 1/4 of pop, teraform it quickly and get it's growth _much_ better, as well as much better resources -> one more breeding site for pop exporting. Around 30th I get few such planets too together with others.

Personally, I think that spreading out should not be equal for all greens, but depend on the hab% of planet and hab% after teraforming.

Quote:


Similarily ultrastation is no excuse to grow above 240 000 somewhere unless you have 60 000 everywhere.



Ultra can hold 2,000,000, so you probably meant here 500,000? If actually 240,000, than what is a point here in hanging pop in space instead of growing with full rate on the breeder planet with cap below 25%??? That's something new for me Wink Does better spreading out covers such pop growth loses?

Quote:


If you play further then keep greens 1 500 000 hold, Reds keep at at 250 000; fill 100% planets to 3 000 000; then fill all 90%+ planets to 3 000 000; then keep below 90% greens at 1 500 000 and just collect pop from there. Does not matter if you win or lose on warfronts, both ways you need fresh pop now and then. Wink



One more new thing for me! Why you fill 100% to 3,000,000 first? Is not it better to fill in worse planets to 3,000,000 first? By that, 100% planets would give much better growth so you would end with more pop afterall. Well, this gives less resources, but pays off in the long
...




WBR, Vlad

Report message to a moderator

 
Read Message icon3.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Iperithon's AR
Next Topic: colonizing reds
Goto Forum:
  


Current Time: Fri Apr 19 05:35:36 EDT 2024