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Re: AR design Wed, 02 August 2006 07:50 Go to previous messageGo to previous message
Tomasoid is currently offline Tomasoid

 
Chief Warrant Officer 3

Messages: 182
Registered: December 2005
Location: Ukraine

Hi!

iztok wrote on Wed, 02 August 2006 11:39

Hi!
multilis wrote on Tue, 01 August 2006 23:56

From your description it appears Medium transport+extra SFX would work better, and starts one const level sooner.

At con3 it would have been medium freighters+scouts.

Thanks for trying, but for 3 W-9 jumps a fully loaded QJ-5 MF needs about 3000mg fuel Shocked . To export all grown pop (~39k) from my HW I'd need 2 of them. A single QJ-5 LF costs about the same iron as two MFs, 30% less germ and 30% more resources, but gives three times the cargo space and (currently most importantly) more than twice the fuel Thumbs Up . At distances to two W-8 jumps I've been able to export all the growth just with those LFs without boosters. I faced the real fuel problem when exporting pop further than 2 W-9 jumps, as those SFX boosters costed as much iron as MFs. The second testbed was really criticall, as my greens were quite iron-poor, and most of unsettled greens/yellows was in 150LY-230LY distance. Thanks good it was just a testbed.

IMO the race needs prop normal. That would go well with scoops and non-immune gravity. IFE is less usefull, as it is more expensive and still doesn't solve the high costs of grav terra.



You're right, from all tests I did with AR with no IFE the best AR is the one with cheap or at least normal prop. Sometimes, you might develop prop earlier, so it may be good to have gravity field non-immune and rad immune - to have more teraforming possibilities earlier.

Also, I rarely use SFX. Just right at start of pop export, you would be able to use only MFs and scout or FFs fuel boosters. New colonies should build docks at the key points for refueling to progress pop further. Also, build gates so your transport and boosters return quicker to HW. -IFE AR needs early gates more than +IFE AR: need to return not only transports, but also fuel boosters in addition. -IFE AR also likes to have a bit wider hab ranges than usual - more planets - more refueling points and more possibilities for optimal "key refuelin
...




WBR, Vlad

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