Home World Forum
Stars! AutoHost web forums

Jump to Stars! AutoHost


 
 
Home » Primary Racial Traits » AR » Blind colonisation (Interested in your thoughts)
Re: Blind colonisation Tue, 29 December 2020 01:46 Go to previous messageGo to previous message
Braindead is currently offline Braindead

 
Officer Cadet 2nd Year

Messages: 237
Registered: April 2005
Location: Ohio
magic9mushroom wrote
so the "real" cost is only 9/4/8/43. 4 mines on a 50 conc planet repays that mineral investment in 5 turns

Magic, you are making a purely theoretical argument disconnected from everything else. ccmaster is simply saying that your theory doesn't work even in a controlled practical experiment. While you might "recover" some minerals, these minerals are on your 10 resource world and they need to be shuffled to a planet that can actually build ships. In order to do this, you'll need to build a freighter and most likely more than one. So now you need to also account for the cost of these freighters. On top of that this recovery is not instantaneous and will take way more than 5 turns. And early on, you just can't spare these minerals.

What ccmaster said comes after he ran hundreds of AR-specific test beds. I personally have no idea why one would run that many AR tests, but that's what he does. So, when he says that something doesn't work in practice, he usually has a very good reason for that. Instead of getting frustrated, try to understand his points. If you disagree with him, run a few tests of your own, make it work and prove him wrong.

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Starter colonies
Goto Forum:
  


Current Time: Wed Apr 24 16:06:03 EDT 2024