Wolf/lamb tech trade: armed ship not needed? |
Sun, 01 July 2018 05:10 |
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mrvan | | Officer Cadet 1st Year | Messages: 220
Registered: May 2014 | |
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In the "guts of tech trading" wiki it says about wolf/lamb trading: "Have an armed ship present at a battle in which a ship with higher tech than you possess is killed." [https://wiki.starsautohost.org/wiki/Guts_of_Tech_Trading]
The requirement for the ship to be armed struck me as inconsistent with my memory of the old "advanced AI" challenge game on the forum, where you could use a scout to lure the AIs into battle with each other, and gain tech in the process.
So, I tested it out with a 3 race testbed, with player 1 sending high-tech scouts to 5 wolf sites where player 2 had armed probes while player 3 sent in regular scouts. Player 3 gained a tech in the process, which is inconsistent with the wiki.
Screenshot: https://i.imgur.com/XhhzZ8O.png
Is the wiki simply wrong? If so, can someone edit or give me access to edit?
[Updated on: Sun, 01 July 2018 05:13] Report message to a moderator
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