Home World Forum
Stars! AutoHost web forums

Jump to Stars! AutoHost


 
 
Home » Stars! 2.6/7 » The Academy » Beamer and Sapper mixed design with Max Damage Ratio
Re: Beamer and Sapper mixed design with Max Damage Ratio Wed, 25 July 2012 16:24 Go to previous messageGo to previous message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2768
Registered: October 2004
Location: Third star to the left
neilhoward wrote on Wed, 25 July 2012 05:08
Large enough to notice some early trends.

Please be more specific. Give numbers for these unusual results. Sherlock


Quote:
1) Mixed range standard beamers fare better with Max Damage.

Please be more specific. What are the designs? And the statistics? Sherlock


Quote:
2) Beamer ships with standard beams (all the same range) shoot first twice as often with Maximize Damage Ratio (when two races present).

This is a rather groundbreaking claim. Please give us all the details (PRTs, LRTs, exact designs, techlevels, battleorders, etc.) Sherlock


Quote:
3) There is consistency along certain (range/battle speed) ratios.

Again, please be more specific. Explain what you mean with "consistency along certain ratios". Sherlock


Quote:
I suspect this is all due to how battle speed is translated into movement.

I suspect this needs more study. Sherlock



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: 100% chance of meeting trader?
Next Topic: Benchmark for non-AccBBS games?
Goto Forum:
  


Current Time: Wed Sep 11 02:30:41 EDT 2024