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Re: Immunity vs maxed hab range bar Tue, 15 November 2011 10:28 Go to previous messageGo to previous message
Core34 is currently offline Core34

 
Crewman 3rd Class

Messages: 9
Registered: November 2010
Location: Düsseldorf
Hi.

Thanks for sharing your thoughts with me. I agree with you (Braindead) considering the "overpaying". The fact, that this means most habitable planets to be much better may lead to a faster growth and so a quicker start, though. I have to check this with the hab tool.

You sure will eventually reach a grav value of 100% for your planets, but it will be drastically later in the game.

The next question that rises in my mind is, if TT really pays off for a CA. Confused In the end it takes a long time until TT brings more terraforming than without - and it comes with the need to research bio AND . Though I have to admit I like that organic armor...

Thanks for pointing me at the hab tool, Void - I had forgotten about it. There are so many tools now in the wiki. I will check this out. Btw, what I really like and haven't known in my earlier Stars! days is the RW Calc tool - real handy for estimating the ramp up.

So long,
fab

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