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Home » Stars! Clones, Extensions, Modding » Stars! Nova - Development » rev 742 - Good and Bad on Mac OS X Lion with MonoDevelop 2.6
icon11.gif  rev 742 - Good and Bad on Mac OS X Lion with MonoDevelop 2.6 Mon, 12 September 2011 20:23 Go to previous message
FurFuznel is currently offline FurFuznel

 
Lt. Junior Grade
Stars! Nova developer
Stars! Nova developer

Messages: 437
Registered: November 2002
Location: New Brunswick, Canada
Good day to all of you!

I have not been able to work on the project for the last few months as the numerous changes going on would not allow the game to run on my Mac OS X machine. Sad Now, thanks to the release of MonoDevelop 2.6 which supports .Net 4.0 I am once again able to compile and run the game. Sun is out

Many features that are looking great on the Mac: Yes
* Pop-Up Menus on the map (available on the Mac by Ctrl+Clicking)
* Cargo transfer dialog: I especially appreciate the colour coding of cargo
* ability to switch between ships in orbit of a planet using the drop down menu and Go button
* I like being able to see all Techs that will be available for each Research Field (it would be nice to have a popup menu for the items in the list that would show what other techs are required for an item)
* Clicking on a planet to scroll through the items in orbit and the planet itself is a nice feature
* The Next and Previous buttons work to scroll through the ships in orbit of a planet
* The Split Fleet dialogue seems to do a good job of tracking how many of each ship to put into each fleet

Some features that are not so great on the Mac: No
* The new default file location is the Desktop which does not allow me to place game files anywhere except in a folder on my desktop (there is no way to get to any other hard drives or folders. I know this is a limitation of MonoDevelop but it would be nice if the default folder was set back to either the root of the drive or the User's folder or even the game folder)
* When I save and submit turns the program crashes. (It also crashes if I choose to Exit the map window without Saving and Submitting)
* Ship designer allows any item to be placed in any slot (for example I can place mines in all slots on an orbital fort)
* Progress dialogs all move faster if I wiggle my mouse cursor around the screen.

Confused Is anyone seeing the crash on turn submission on other systems? Is it something that is already being looked into or should I start a new bug tracking artifact? There are a couple of items that I would like to work on but they require that I be able to generate turns... is there anything I can do to help get turn generation working again?

Shadallark
Mac OS X 10.7.1 (Lion)
2.4 GHz MacBook Pro with 4 GB or RAM
developing using MonoDevelop 2.6.0



Shadallark <==> FurFuznel
Mental anguish is for those who choose to think - FurFuznel
running Mac OS X 10.6.7

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