Home » Stars! Clones, Extensions, Modding » Stars! Nova - Open Discussion and Help » Stars! Nova May 2011
Stars! Nova May 2011 |
Wed, 18 May 2011 05:17 |
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Daniel | | | Messages: 179
Registered: April 2006 Location: Nowra, Australia | |
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Things have recently kicked into high gear at the Stars! Nova project with a couple of new and very active developers getting involved. Henning and Bernado have joined the team and re-inspired some of the existing developers to add further contributions. Although we still have a lot of work to do to get to version 0.5, we hope to get a minor release out as soon as some high priority bugs get squashed.
Here is a summary of the work that has been going on since my last update:
A lot of general code clean up and improvements to the underlying code architecture.
New Game
Starting star base and ships added.
- Fixed a runtime exception which occurred when starting a new game.
Race Designer
Immunities introduced, but at a constant 841 point cost.
- Research costs modifier now properly increase or decrease advantage points.
- Changing the colonist growth rate now changes the point cost.
- Advantage points are no longer affected by a previously loaded race.
Console
- Research is now processed server side to prevent client exploits.
- Race trait processing moved server side.
- Fixed a crash if no stars have allocated research resources.
- Made some adjustments to the turn order to be closer to the Stars! turn order for production, pop-growth, mining, resource production.
- Fixed an issue where scrapping a ship overwrote the star's resources instead of adding to them.
- Updated message and planetary scanners after researching new one.
- Fixed an issue which caused an upgraded space station to disappear after one turn.
- Colonisers now stay scrapped rather than reappearing after one turn.
- Fixed an issue that caused an error message when more than one race tried to open its turn on the same computer (eg AI and Human).
- Fixed an issue that caused a planet taken by invasion not to change owner.
GUI
Added the ability to use different ship icons for ship designs.
Fixed various issues that caused the StarMap to flicker and/or leak memory, most noticeable under Linux/Mono.
Added the option of toggling the StarMap background, and a toggling a visible rectangle box marking the Universe borders.
Stars! gravity values are now used.
Added a planet population tooltip (on mouse down) which gives additional details.
- StarMap now properly shows waypoints after adding them. Way-point list also updates on the fly for new waypoints added.
- Stars can now be made to contribute only leftover resources to research via the production dialog.
- PlanetDetail updates dynamically for research budget changes.
- Planets now contribute leftover resources to research.
- Fixed StarMap background to be properly aligned and match game universe size.
- Created a new ResourcesOnHandDisplay control which extends ResourceDisplay, for specifically showing planetary resources with extended information.
- Corrected research allocation written to orders file.
- Resources on hand now matches resources available in research pane.
- Fixed an issue which cause the time to complete research to become garbage when no resources were assigned.
- Ships can now be deleted without crashing the program.
- Fixed an issue that would cause the GUI to lock up when adding large build orders when limited resources were available.
- Added a dashed line at 100% fuel on engine fuel graph.
- Fixed an issue that caused the Nova GUI to crash when the first game message was posted with a null Type.
- Planet population is now updated when loading colonists.
Component Editor
- Corrected fuel usage for Trans-Galactic drive.
Tools
- Removed GameFileInflator project as the gzip decompression functionality is available in many free applications (7-zip, gzip, etc.).
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Stars! Nova May 2011
By: Daniel on Wed, 18 May 2011 05:17
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Re: Stars! Nova May 2011
By: Azrael on Wed, 18 May 2011 08:31
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Re: Stars! Nova May 2011
By: Azrael on Wed, 18 May 2011 09:12
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Re: Stars! Nova May 2011
By: Daniel on Wed, 18 May 2011 17:04
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Re: Stars! Nova May 2011
By: Aeglos on Wed, 18 May 2011 11:16
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Re: Stars! Nova May 2011
By: Daniel on Wed, 18 May 2011 16:12
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Re: Stars! Nova May 2011
By: Daniel on Wed, 18 May 2011 16:48
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Re: Stars! Nova May 2011
By: Daniel on Wed, 08 June 2011 16:50
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Re: Stars! Nova May 2011
By: Aeglos on Wed, 18 May 2011 23:44
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Re: Stars! Nova May 2011
By: Aeglos on Thu, 19 May 2011 14:53
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Re: Stars! Nova May 2011
By: Daniel on Thu, 19 May 2011 15:44
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Re: Stars! Nova May 2011
By: Daniel on Fri, 27 May 2011 17:44
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Re: Stars! Nova May 2011
By: Aeglos on Sun, 19 June 2011 20:17
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Re: Stars! Nova May 2011
By: Aeglos on Fri, 24 June 2011 22:21
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