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-F SD Sun, 16 March 2003 16:01 Go to previous message
freakyboy is currently offline freakyboy

 
Lieutenant

Messages: 583
Registered: November 2002
Location: Where the clowns can't re...

Ok, I've had a think while I've been away from the forum.

I'm back and I got me an idea....

Points about -F races.....
Lots of planets needed
Lots of growth needed
Cheap tech bonus.

So lets exploit them.
Best way to get rapid growth is a rate growth rate (duh) with an immunity or two. Bi-immunity is way to expensive, so Lets take 1 immunity... Gravity in this case since SD start with tech 2 in prop (fuel mizer).
So lets take 18% growth with grav immune.
-64 to 136 temp range
34mr to 84 mr Rad range.

This gives 1/4 planets... 1/3 if you expand one hab bar, and it's 16 clicks from the right edge... so full terraforming can be used.

-F factory settings and 10/3/16 mine settings.

IFE NRSE ORBM and NAS are the LRT's. I would have liked ISB but I can live without it. 17% growth gets me ISB so I can play with it Very Happy


All tech set to normal bar weapons which is cheap.

This race is a fast -F... almost as much as a CA. It's got great end game potential. It's SD so even when you run out of breeding room you can dig in and hold out. The tech settings you can play about with, I left propulsion normal because I don't wanna use the FM forever... but cheap construction would be nice.

the mine settings should give you plenty of minerals too.


I think this is the best performing -F race I've made... excluding the stupid -F CA designed for monkeys..... but I get the feeling someone will come along and rip it apart.

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