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My first battle report in the stars client Fri, 13 March 2009 23:55 Go to previous message
PaulCr

 
Chief Warrant Officer 3
Stars! V.I.P

Messages: 187
Registered: February 2007
Location: An Island that kinda look...
I'm working towards developing my own server that works with the stars client, as part of that I've been able to decode most of the structure used to display battles, as a test I've created my own battle, I've not written a proper battle engine yet but I hope to have an initial attempt working within 2-3 weeks, in the meantime to test I'll be able to display a battle in the m file successfully I've created a battle manually, I think it makes for an interesting battle, certainly something you wouldn't see stars perform.

Download the M file and XY file at http://stars.atlantissoftware.co.uk/gamex.zip to take a look

If anybody is interested in the actual structure contact me and I'll give you what I have, I'll probably have it written into one of my XML structure files over the weekend, it basically consist of 4 blocks, an header, token information & movement blocks which have 0 or more firing blocks for each target token and usually broken into individual shots for each slot

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