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Re: 2450 benchmark Thu, 17 November 2016 03:58 Go to previous messageGo to previous message
magic9mushroom is currently offline magic9mushroom

 
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Messages: 1361
Registered: May 2008
magic9mushroom wrote on Wed, 20 July 2016 12:37
Standard 25k@2450 testbed (small packed, max minerals, AccBBS, no random events)

HE
NRSE, OBRM
3i 6(12)%
1/1000
15/8/21 3g
10/3/23
Weap cheap rest expensive (start at 0)

got 46k @ 2450 on the score screen. I might have gotten a smidgen more had I continued expansion, but I wanted a fully duplicable result (as I said, I'm actually testbedding something else; I'm using a 3i specifically because hab draw doesn't confound results) and as such only did 3 1/2 waves of colonisation (to 60 planets). There's also a bit of pop in orbit, as my 12 core worlds are at 50% resource-integral hold; with that dropped it'd be 47.8k.


Same race, but with 11/3/18 mines, got 46k, but 48.6k with all pop dropped (more efficient mines allow slightly-faster compounding on planets with limited G). Same somewhat-hobbled colonisation strategy. I think at that point I can pretty clearly say that 50k from a 3i is possible, but it'd be hard to milk much more out of it without dropping to bi-immune or one-immune and getting better growth. 7% gets faster growth than 6%, yes, but you'll have much poorer factory settings to make up the >800pt cost of 7% so I doubt you'd get substantially over 50k even then.

(Feel free to prove me wrong, though!)

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