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Re: How many missed turns? Wed, 05 March 2003 16:20 Go to previous messageGo to previous message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
pgarnold wrote on Tue, 04 March 2003 19:50

The fact that we all do not have IFE means this game is starting out VERY slowly. This may have something to do with the level of frustration on turn frequency. This is the first game I have ever played without IFE and I am willing to bet that more than a few players are annoyed with the speed upto this point, with the possible exception of those playing IT.


Also no ISB ...

Quote:

The original premise of starting 3 gens per week in 2420 would have been reasonable if we all had IFE, but we don't. The recent vote on keeping the gen rate at MTWTF was a disappointment. Possibly this should have been voted as delaying the start of MWF gens until someone requested the game be slowed down.


Well, in fact by vote someone _did_ requested the game to slow down ...
As I said before the effect of no IFE really got me by surprise ...

Quote:

I like to micro-manage but at this point, it takes a wopping 15 minutes to do a turn if I really obsess over every possible detail, take a bathroom break, and have a beer. Razz



Turns are still fast indeed but I always enjoy planning the use of every mg fuel, in this game even more important Grin

regards,
mch


[Updated on: Wed, 05 March 2003 16:20]

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