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Re: TT AR Mon, 02 June 2008 07:13 Go to previous messageGo to previous message
Soobie

 
Officer Cadet 3rd Year

Messages: 270
Registered: May 2007
Location: Australia
The extreme habs for grav and temp are less likely (up to about 8 clicks in, iirc) so the tendency is for grav and temp not to be near the edge. Therefore if you edge your race hab to include the extremes (which won't occur as often) it means that temp and grav will tend not to be at the extreme of your starting hab zone, but somewhere closer to the middle. From the perspective of your race, it means the starting green is better.

Since AR relies on hab for Res on a planet, having a tendecy towards better starting greens is good because you get more res from the get go.

*Eventually* you may be marginally worse off because you have less overall greens BUT when calcuating res, even reds are considered 25%, so really who gives a toss? By the time I care about terra of the -15%s I'm swimming in pop and they can stay red rather than eventually terraforming them to, say, 20%. pffft.

Flip-side: edging = better cohab.

Thanks, I'll keep edging my grav or temp for AR - I find it useful. Smile


edit: grammar


[Updated on: Mon, 02 June 2008 07:17]

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