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Home » Primary Racial Traits » JOAT » Joat, the non-boring PRT
icon12.gif  Joat, the non-boring PRT Sun, 09 February 2003 08:17 Go to previous message
Verker is currently offline Verker

 
Master Chief Petty Officer
VML mod guy

Messages: 99
Registered: January 2003
Location: Vienna, AUT
Not a single Joat posting so far? Sorry, but I had to change that Wink

The Joat are by no means a boring PRT - on the contrary. While being a good place to start and to learn for newbies, they offer a large variety of design approaches for the advanced player. If they lack anything, it is the absence of a PRT specific item or hull, and often that lack feels harder with them common choices of OBRM and NAS. In fact, I do consider the 3 hulls having a buildt in penscanner being PRT specific hulls, but most players don't, especially because that ability is "lost" when a Joat player trades his ships. Apart from cheap early scout based vessels, that have the ability to get better scanning along with increasing electronics tech (BTW, the *only* improving component in Stars!), I especially like building early multi role ships based on DDs for scouting, sweeping, skirmishing.

For beginners I regard it extremely important to learn pop management correctly. Hence, all so called "economic PRTs" (IS, IT, CA, Joat) take most of their advantages from improved pop growth. Joats are rewarding PRT to learn, in two ways: on one hand, as long as a newbies pop management isn't as good as that of another player, Joats 20% pop bonus (that makes a lot of a difference in growth) helps to keep up in popgrowth. OTOH, as soon as you start to get the feeling how to do things the right way, you'll get enourmous popgrowth as a return, where only CA and IS might be able to keep up with.

Let me suggest a pretty much "std" design for newbies making their 1st steps in a pbem:

"Newbies choice"
Joat
IFE, NRSE, OBRM, NAS, LSP
19%, 1/1000
2*68 wide, centered, rad 16-56 (1in4)
12/9/13/4g factories
12/3/13 mines
weap+con cheap, rest exp, doesn't start at 4
6 left (concentrations)

For sure, that doesn't look too spectacular - but the race above gives close to HP capacity at HG speed. The planetary maximum is a decent 3379 resources. Early growth can be impressive. Don't be worried about the LSP,
...




Verker ||¬]

verker@iname.donotspamhere.com remove the obvious for mailing me

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