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Home » Primary Racial Traits » AR » Wide + narrow vs all average habs
Re: Wide + narrow vs all average habs Tue, 10 January 2006 12:13 Go to previous messageGo to previous message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
Tomasoid wrote on Tue, 10 January 2006 11:58

Sure, you must do a lot of MM to put 500K pop on yellows.

Nay ... i said at least 500kT. That usually means i suck 550-600kT into a LF and shoot it. Very Happy Seems you do same. No difference there.

Can be you scout slowly? What mineral problem? I have usually other problem. From where to take all that damn pop? Especially when cluster of greens is suddenly scouted i am in trouble. I avoid taking pop level below 1000kT at place where i pick pop, so that means there must be at least 1550kT at start. Nod

Quote:

I think it would be good to exchange our test files. (Still did not finish mine - will bring tomorrow...) So you would be able to look at it (I did backup for each 5 years) and tell what I did wrong that not having 150K at 60th. Maybe, just did not expand too far?

If you want so. Unfortunatelly I did not make backups, just wrote down what i had. I did not maybe pay attention to play it in a very realistic style. Medium packed ground itself is utopy. So ... I wanted to see where your "worse" race gets. I suspect you must not worry, 40k or 59k @2450 whats the difference? Both are too big to be fun.

I think of AR as more or less playable PRT in dense or packed galaxy with 35-40 planets per player and at least one ally allowed. It means from medium/dense 10 players upto large/dense 16 players. Deal Such games are mixedly considered edge of playable/too big. Who joins got at least to know the guys around are of sturdy sort, otherwise half of them drops out. Such a game gives access to only ~70 planets territory without hostilities. What hostilities if you say you dont have minerals for colonizers? I have won some even smaller games with AR so it must be doable for others too. Not worse than to play HP i think.

Now to the realistic testbeds: Tiny packed alone, there are 60 planets. Small dense with artifically limited territory to closest 70-80 planets is also OK test. I am not saying that you get ultimate AR perfomance that way, but these are close to reality
...

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