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Home » Primary Racial Traits » AR » Wide + narrow vs all average habs
Re: Wide + narrow vs all average habs Wed, 04 January 2006 11:14 Go to previous messageGo to previous message
Tomasoid is currently offline Tomasoid

 
Chief Warrant Officer 3

Messages: 182
Registered: December 2005
Location: Ukraine

Well, let's return to main point now:
It looks like AR is beated twice by taking narrow + wide vs both ranges equal. However, the race wizard does not compensate this by additional advantage points compare to normale races. That is why race 1 is always worse than race 2 in my example. Looks like a race wizard disbalance for AR races.

Quote:

For example 0.2*0.8=0.16, 0.5*0.5=0.25 - same sum of clicks (0.2+0.8=0.5+0.5=1.0), but over 50% more planets.

Interesting.
One more note: If you take a closer look, it is not that simple. As you probably already figured out, hab value for a particular hab range tend to be "centered". It means that if you place your hab range at the center, you will get more planets than when placing at the edge. In your formula, "0.2" varies dependent on where you place it. For example, if you place all ranges at the edges, "0.2" becomes something like "0.1", and 0.8 becomes something like "0.9". For halves, it becomes 0.45 for both. So we have: 0.09 and 0.20. If we place all at the center, "0.2" starts to be, say, 0.25 and 0.8 is 0.95. 0.5 becomes 0.6 only. Completely another picture.

Anyway, your analysis is good. However, AR is beaten twice more by using narrow + wide and seems is not appropriate to the advantage points you get in race wizard by taking narrow + wide.

Quote:

This gets watered down a bit by the fact that wide+narrow gets much faster initial terraforming (often really fast terraforming if do the narrow first).


No, not at all. If you use really narrow hab, you lose. You use only 10 or even 7 teraformings out of 15 available (TT is not selected). Then you need to colonize all thous yellow planets with really small resources and thus small teraforming power. With wider range, you use up all 15 teraformings until you need to colonize yellows. With really narrow range that quickly improves you end up with a couple of green planets that have a good hab (>70), and the rest are either yellow or at start of dev
...




WBR, Vlad

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