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Re: TWWT - Game discussion Fri, 13 January 2006 04:50 Go to previous messageGo to previous message
iztok is currently offline iztok

 
Commander

Messages: 1202
Registered: April 2003
Location: Slovenia, Europe
Hi!
Dogthinkers wrote on Tue, 10 January 2006 01:16

It appears I should've been looking for ways to encourage him to deploy *less* ships in the area, allowing me to focus on the Mushroom, instead of escalating the skirmishing... Laughing

Yeah, that'd help. But you've come with almost everything you had, so I had to react in the same manner. Also, I've already almost destroyed one of the card's HWs (I'd need only one more turn to finish it off completely!), so your move really put me in a bad mood Twisted Evil .

Quote:

...In 2446 it was clear my (last) HW was about to be lost, so I initiated my final kamikaze strategy and loaded the entire population and the most valuable minerals into freighters and rushed for Waco - partly in the hope of 'swapping worlds' and partly just to deny the installations to my conqueror.

Actually you just GAVE them to me. About 30,000 resources worth in installations. I did many testbeds on how to kill your whole fleet cost-effectively with what I had, but I couldn't find a proper solution. If you'd just stay with all ships at your last HW and keep producing CCs I'd lose about 2/3 of my BB fleet just to kill those 80 jihad CCs and 90+ gattling CCs. And, since your fleet would be so big, I'd be forced to destroy it, regardless of my losses, or abandon conquest for many turns. The other option - to tie down my attack fleet to defend my space until I'd manage to produce enough BBs to win with less losses would mean I'd give up the advantage I got over Cards, and that's what I just didn't want to do Crying or Very Sad .

Quote:

... but my main force was merged to the wrong fleet and raced 16ly past the target... Rolling Eyes Had they arrived at Waco it would've been flattened...

Not really. I had full defenses there from turn 33, and the laser ones from 38. With your bombers you'd kill about 120k pop and 600 installations, and with pop-drop next 300k.
BR, Iztok

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