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Stars! MOD proposal Sat, 30 July 2005 07:32 Go to previous message
joxang is currently offline joxang

 
Crewman 2nd Class

Messages: 14
Registered: July 2005
A MOD proposal using Starsed

These are the only two things which I do not like about Stars! :
1) How can starships and starbases use less resources and minerals than some components?
2) Endgames often see ridiculously large fleets of super battleships and super nubians. Surely larger ships should be very very expensive so they can act as 'flagships' while smaller ships can be relatively cheaper to facilitate their being the main components of a fleet?

I propose modifying price and power of ship hulls so that there are two main classes of ships (warships especially):

Escort ships - very cheap, suitable for making up the bulk of an armed fleet in the early game (ie. no change).

Scout
Fighter (instead of frigate)
Corvette (instead of destroyer)

Capital Ships - Extortionately expensive, but very very powerful. Takes perhaps several years to construct one ship, but act as very powerful 'flagships'. Very heavy and very slow in battle, so require escort ships to prevent 'swarming' by fast beam weapon escorts.

Cruiser
(B-Cruiser)
Battleship
(Dreadnought)
Mobile Starbase (instead of Nubian)

Would such an idea work in practise? I believe this would make Stars! more 'realistic' military strategy wise, e.g. Naval forces dominated by single powerful aircraft carriers.

O Yeah - and starbases will be made very very very powerful to compensate.

is this a) viable and b) is anyone interested?

Joe

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