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Home » Primary Racial Traits » SD » Crash sweeping to the centre of a detonating field (split from "The necessity for missiles"
Re: The necessity for missiles Mon, 18 October 2004 14:28 Go to previous messageGo to previous message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
mlaub wrote on Mon, 18 October 2004 17:10

There could be another reason, I think. When do minefields decay? Now that I look, I don't see it on the OoE list.


It is in the SOoE, at least on the one at www.Starsfaq.com.

  1. Fleets move (run out of fuel, hit minefields (fields reduce as they are hit), stargate, wormhole travel)
  2. SD Minefields detonate (possibly damaging again fleet that hit minefield during movement)
  3. Fleet battles (with possible tech gain)
  4. Mine Laying
  5. Minefield Decay
Quote:

Without cracking open the files, what was the appoximate angle in relation to x axis to the target? The closer you approach zero x axis movement "through" the minefield, and in the entire ship move, the less likely you are to hit a mine. I have confirmed this several times in my own test beds. I have even "missed" a large minefield with 200+ chaff, while my war fleet hit it...

Angle was around 30°.

Quote:

So, maybe you only completely swept it once. Maybe decay happens after movement and SD Detonation, but before mine laying. Could that explain it all?

That order is correct but note that there was no minelaying that turn.
It is just weird that it happened 1 out off 10 that the fleet didn't get hit in the centre ... Like Iztok mentioned it should be the other way around. The chance of the chaff in the testbed not sweeping the entire field was very small ... Confused

mch
...



[Updated on: Mon, 18 October 2004 14:29]

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