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Home » Primary Racial Traits » SD » Crash sweeping to the centre of a detonating field (split from "The necessity for missiles"
Re: The necessity for missiles Mon, 18 October 2004 05:51 Go to previous messageGo to previous message
iztok is currently offline iztok

 
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Messages: 1202
Registered: April 2003
Location: Slovenia, Europe
Hi!
Robert wrote on Mon, 18 October 2004 08:31

I had that idea, too.... So if the enemy is set to friend he cant crashsweep but gate in. So on the planets he might be willing to attack just build a 100/250 gate and the ships that arrive will be heavily damaged and hit by minefields and face the starbase - without chaff no real tactic Smile

Caveat: ship movement happens before building, so ships will arrive through previous gates. Besides, late game AMP Nub is not heavy: 160-220 kt. Gated through 300 starting gates to 100 gates it gets about 4%(TS-10) - 24%(IS-10) damage, plus 300 per ship (or 3% armor through shields) by detonation. Not a big deal IMO.
BR, Iztok

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