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Home » Primary Racial Traits » SD » Crash sweeping to the centre of a detonating field (split from "The necessity for missiles"
Re: The necessity for missiles Sun, 17 October 2004 06:49 Go to previous messageGo to previous message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
Orca wrote on Sun, 17 October 2004 03:46

Robert wrote on Sat, 16 October 2004 10:07

When fighting SD you cant chaffsweep that easily!

If the minefield is centered at a planet and detonated, and you chaffsweep and attack the same turn, you still get damage from the detonation regardles of how many chaff you use to crash!


No, that means you just didn't use enough chaff to eliminate all the mines. Use more chaff next time.

I didn't believe Robert either, and I remember he brought this up some time ago before and Orca's same response.

I ran a testbed last night, similar to Roberts. 200 chaff crash into a 11ly radius minefield at warp10, less than 100 are needed to sweep the field, the MML in orbit is not adding more mines.

The next turn the minefield is gone, no sweeper ships left in orbit, no battle with the SD ship.
In the message pane I read that several fleets have "completed their assigned orders", which means reaching orbit. They are not there, browsing further through the messages I see: "fleet#x has been annihilated in a standard minefield at Space (x,y)", where (x,y) is where the centre of the minefield was last turn.

Link to testbed.

However! I ran the testbed 10 times and once the fleets where not killed! Weird.
Tried with jRC4, no difference, chaff dies in the non-existent minefield ...

mch

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