Registered: February 2003 Location: the Netherlands
In that case, dear host, maybe put some extra shielding/armor on your scouts
In case of a detonating MF, it doesn't matter if you're friend or foe, your ships get blown up!
Maybe the scouts should be in pairs and both in and out of MF's...
But luckily everybody has set you to friend, so you can gate your scouts to our worlds (still have all the passwords I presume?).
The welcoming committee is already waiting a few decades on my HW