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icon3.gif  Battleboard Starting Positions (BSP) Mon, 03 February 2003 08:37 Go to previous message
overworked is currently offline overworked

 
Lt. Junior Grade

Messages: 403
Registered: November 2002
Location: Pittsburgh, PA

Starting position on the Stars! battle board is pre-determined - and based on the player order; i.e. the third race in order will always start in the same relative position.

[this is essentially a cut and paste of my post to the SBD forum with a few edits, I figure having a copy in this forum for reference is worth a few minutes work.]

This was worked out in a few alliance games, and used to great effect. In one case we had a team member not join a battle in order to make sure the main enemy group got sandwiched by two 1000+ beamer stacks.

Of course, LEit was the person who actually created the diagrams posted below, and all credit goes to him for this.

- Kurt

Additional Comment:
Battle preparation is a task of every good admiral. Your fleet's avenue of approach to the battlefield is part of this - depends on forces available, intelligence on enemy forces and capabilities. This can be reflected by making use of the information below.

This can be done by the expedient of transferring a single ship to allies the turn before. At this point you enter the grey world of how players/hosts define such activities as "fair". Much like defining "chaff", or acceptable "fleet split" rules, I suspect that defining rules for "battle board positioning" are going to be a matter of taste. In my opinion use of this knowledge should not be banned (and arguably, how can you prove it?), though players might want to show a little discretion about the methods used in attempting to manipulate it.


<begin>
For players above 9:
A is 10
B is 11
C is 12
D is 13
E is 14
F is 15
G is 16

These are in order by player number. Just take the lowest player in the battle for 1, next lowest for 2 and so on.


2:
. . . . . . . . . .
. . . . . . . . . .
. . . . . . . . . .
. . . . . . . . . .
. 1 . . . . . . . .
. . . . . . . . 2 .
. . . . . . . . . .
. . . . . . . . . .
. . . . . . . . . .
. . . . . . . . . .

3:
. . . . . . . . . .
. . . . 1 . . . . .
. . . . . . . . . .
. . . . . . . . . .
. . . . . . . . . .
. . . . . . . . . .
. . . . . . . . . .
. . . . . . . . . .
. 3 . . . . . . 2 .
. . . . . . . . . .

4:
. . . . . . . . . .
. 1 . . . . . . 4 .
. . . . . . . . . .
. . . . . . . . . .
. . . . . . . . . .
. . . . . . . . . .
. . . . . . . . . .
. . . . . . . . . .
. 3 . . . . . . 2 .
. . . . . . . . . .

5:
. . . . . . . . . .
. . . . 1 . . . . .
. . . . . . . . . .
. . . . . . . . . .
. 3 . . . . . . 4 .
. . . . . . . . . .
. . . . . . . . . .
. . . . . . . . . .
. . 5 . . . 2 . . .
. . . . . . . . . .

6:
. . . . . . . . . .
. . . 6 . . . 4 . .
. . . . . . . . . .
. . . . . . . . . .
. 1 . . . . . . . .
. . . . . . . . 2 .
. . . . . . . . . .
. . . . . . . . . .
. . 3 . . . 5 . . .
. . . . . . . . . .

7:
. . . . . . . . . .
. 1 . . . 7 . . . .
. . . . . . . . 6 .
. . . . . . . . . .
. . . . . . . . . .
. 2 . . . . . . . .
. . . . . . . . 5 .
. . . . . . . . . .
. . 3 . . . 4 . . .
. . . . . . . . . .

8:
. . . . . . . . . .
. . . 8 . . 7 . . .
. . . . . . . . . .
. 1 . . . . . . 6 .
. . . . . . . . . .
. . . . . . . . . .
. 2 . . . . . . 5 .
. . . . . . . . . .
. . . 3 . . 4 . . .
. . . . . . . . . .

9:
. . . . . . . . . .
. . . 8 . . 4 . . .
. . . . . . . . . .
. 1 . . . . . . 6 .
. . . . 9 . . . . .
. . . . . . . . . .
. 5 . . . . . . 2 .
. . . . . . . . . .
. . . 3 . . 7 . . .
. . . . . . . . . .

10:
. . . . . . . . . .
. . 1 . . 2 . . 3 .
. . . . . . . . . .
. . . . . . . . . .
. 4 . . . . . . 5 .
. . . . 6 . . . . .
. . . . . . . . . .
. 7 . . . . . . 8 .
. . . 9 . . A . . .
. . . . . . . . . .

11:
. . . . . . . . . .
. . . 8 . . 4 . . .
. . . . . . . . . .
. 1 . . . . A . 6 .
. . . 9 . . . . . .
. . . . . . . . . .
. 5 . . . . B . 2 .
. . . . . . . . . .
. . . 3 . . 7 . . .
. . . . . . . . . .

12:
. . . . . . . . . .
. . . 6 . B . 4 . .
. 9 . . . . . . . .
. . . . . . . . 8 .
. 1 . . . . . . . .
. . . . . . . . 2 .
. 7 . . . . . . . .
. . . . . . . . C .
. . 3 . A . 5 . . .
. . . . . . . . . .

13:
. . . . . . . . . .
. 1 . 5 . 6 . 7 . .
. . . . . . . . . .
. 2 . . . . . . 8 .
. . . . D . . . . .
. 3 . . . . . . 9 .
. . . . . . . . . .
. 4 . . . . . . . .
. . . A . B . C . .
. . . . . . . . . .

14:
. . . . . . . . . .
. 1 . E . D . C . .
. . . . . . . . B .
. 2 . . . . . . . .
. . . . . . . . A .
. 3 . . . . . . . .
. . . . . . . . 9 .
. 4 . . . . . . . .
. . 5 . 6 . 7 . 8 .
. . . . . . . . . .

15:
. . . . . . . . . .
. 1 . E . D . C . .
. . . . . . . . B .
. 2 . . . . . . . .
. . . . F . . . A .
. 3 . . . . . . . .
. . . . . . . . 9 .
. 4 . . . . . . . .
. . 5 . 6 . 7 . 8 .
. . . . . . . . . .

16:
. . . . . . . . . .
. 1 . E . D . C . .
. . . . . . . . B .
. 2 . F . . . . . .
. . . . . . . . A .
. 3 . . . . . . . .
. . . . . . G . 9 .
. 4 . . . . . . . .
. . 5 . 6 . 7 . 8 .
. . . . . . . . . .

<end>

------------------
Time flies like an arrow, fruit flies like a banana



[Mod edit Dec. 16 2005: added positions for 2 and 3 players.]


[Updated on: Fri, 16 December 2005 02:56] by Moderator


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