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Home » Stars! 2.6/7 » Game stories » Rings2 game ended
trophy.gif  Rings2 game ended Wed, 15 December 2004 17:47
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
Greetings,

The Rings2 game has ended. It was a team game with 4 teams of 3 in a universe remapped into 3 rings. (There is also an identical Rings1 which is still in progress. The full parameters/announcement can be found here.)

Victory conditions:


The game will be over in 2500.
Each planet will have a point value: planets in the outer ring=1, middle=2 and center=3. Due to the different sizes of the rings in practice all the "whole" rings have about the same value. The team with the most points wins.
To collect the points for a planet there has to be at least 100.000 pop on the surface and a starbase in orbit (the starbase hull or above are valid, fort and dock are not).

A team owning the complete center ring ( =pop+base as above for each planet) at any time in the game will win immediately.


However in 2479 all teams surrendered to the Children of Loki. At that time they owned half the universe.
Congratulations, well played!




A bit of team info:
Children of Loki = 3IT
Ourobos = IT, JoaT, WM
Team South Africa = IT, JoaT, SD
OIDs = 3IT

(Side note: I never intended to allow a 3IT team, but somehow this disappeared unnoticed from the game announcement and I didn't realize this until after the neutral party already received all race files and started genning for a suitable universe. Too late to start over again.)



I used a serie of screenshots of the universe (taken with Xtreme Borders) to make an animated map, showing the progress of the races during the game. The shots are taken every two years (more or less). There is a gif and a shockwave flash version. (The two files are showing the same. File size is almost 1MB each. You can also find the gif at the end of this post.)

Colour coding:
blue = Children of Loki
red = Ourobos
yellow = Team South Africa
green = OIDs
(Never mind the grey blobs, that's the observer race. Hm, just thought of it that I might have been able to remove it by deleting the data from the .p file ... oh well, next time.)



Special thanks to the creators of the universes: Ken Mitchell (Rings2, and co-host for both games) and donjon (Rings1)!
And thanks to Stuart for making Xtreme Borders.

mch,
Rings1 host (and Macinti A.I.)
ex-Rings2 host

[edit: fixed links to maps]
  • Attachment: rings2map.gif
    (Size: 971.78KB, Downloaded 272 times)


[Updated on: Mon, 08 January 2007 09:34]

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