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Re: Tiny-Sparse? |
Tue, 01 April 2003 12:39 |
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I'd be interested, since I've never even tried playing a game with those settings, not even vs the AI. How many races would you have in a game like that?
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Re: Tiny-Sparse? |
Tue, 01 April 2003 18:51 |
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Yep, as many as you can pack in. In a tiny-sparse, there's 24 planets, and with 16 homeworlds, there's only 8 planets to play around in!
Naturally the 1WW-JoaT is regarded as the best, just the sheer size of the population that can be crammed on the HW means it ramps up the fastest, but for those blitz starts WM does quite well. 'Course, if you're SD, you can dirty up the universe a bit! And there's nothing ruder than a CA coming along and moving all your hab out of that tiny 1WW range you set. SS, if they can live long enough to get the cloaked shields and armor, could sneak their way right into the lion's den, so to speak!
The only race that's generally perceived as unfair in a tiny-sparse is a 1WW-PP. I would tend to think that a WM or a JOAT would be very hard to beat, but people seem to think throwing rocks at HWs that are only 150ly from each other is unbalancing. I don't really think it is - a good diplomat can unbalance the whole field! Do people think PP is something that shouldn't be let in?
Yup, sure done my newsgroup research..
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Re: Tiny-Sparse? |
Thu, 03 April 2003 02:27 |
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Other thoughts:
The second planet of PP/IT would be nice to have - at least you know theres a good 2nd planet out there...even if you can't keep it.
What happens if more than 8(of 16) people choose IT/PP? extra planets?
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Re: Tiny-Sparse? |
Thu, 03 April 2003 05:05 |
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Yeah I'm going to, just been busy last couple of days with Uni and all. A New Game Announcement will be going out shortly!
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