Player relation settings |
Thu, 14 August 2003 05:08  |
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Crikey |  | Crewman 1st Class | Messages: 21
Registered: February 2003 Location: England | |
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Greetings all,
A situation has occured recently in the game Sky Harbour 3 where one of my neighbours has been set to AI control (noooo,,,, the computers are taking over!)
Ah hem, anyway, was wondering, if when that person was playing you were set to friend, then what would happen to the friendly status when the AI assumes control of the race?
Has anyone come across this in any of their games?
Pleased to hear your thoughts
Crikey!
[Mod edit: looks more like a question about AutoHost, moved it out off the Academy.]
[Updated on: Wed, 20 August 2003 03:02] by Moderator
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Re: Player relation settings |
Thu, 14 August 2003 05:17   |
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Micha |   | | Messages: 2341
Registered: November 2002 Location: Belgium GMT +1 | |
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Crikey wrote on Thu, 14 August 2003 11:08 | Greetings all,
A situation has occured recently in the game Sky Harbour 3 where one of my neighbours has been set to AI control (noooo,,,, the computers are taking over!)
Ah hem, anyway, was wondering, if when that person was playing you were set to friend, then what would happen to the friendly status when the AI assumes control of the race?
Has anyone come across this in any of their games?
Pleased to hear your thoughts
Crikey!
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Recently somebody asked what setting to AI actually does, I think it just means that the turns are skipped and nothing really happens in the players turn, the orders set are still carried out and relations won't change.
I can't find the post, the search function just doesn't give me any results?!
mch
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Re: Player relation settings |
Thu, 14 August 2003 07:40   |
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regiss |  | Petty Officer 1st Class | Messages: 65
Registered: November 2002 | |
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Yes, seting player to "Inactive" on AH doesn't mean a thing.
Simply the script won't wait for that players' turns. In order
to change to true AI control one would have to contact Ron and
ask to make an actual change.
Edit:
Heh, Ron(TM)
[Updated on: Thu, 14 August 2003 07:44] Report message to a moderator
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