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OA Requests Tue, 15 July 2003 19:29 Go to next message
Coyote is currently offline Coyote

 
Lt. Commander

Messages: 906
Registered: November 2002
Location: Pacific NW

I'd like some OA support at Who, Skidmark, Oh Ho Ho, and Puberty. Thanks.

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Re: OA Requests Wed, 16 July 2003 12:51 Go to previous messageGo to next message
Paladin is currently offline Paladin

 
Officer Cadet 3rd Year

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Coyote wrote on Tue, 15 July 2003 19:29

I'd like some OA support at Who, Skidmark, Oh Ho Ho, and Puberty. Thanks.


There are currently 17 OAs teraforming planets with more on the way. Ozone needs to spread them out more. All I do is transfer them to him and he has to gate them to the final destination until we have better gates.

Paladin



"There is no substitute for Integrity"

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Re: OA Requests Thu, 17 July 2003 12:20 Go to previous messageGo to next message
Coyote is currently offline Coyote

 
Lt. Commander

Messages: 906
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Arright.
Mainly, I need them at planets that are still red to me, which I colonized based on the spreadsheet.
I'm not entirely sure that the spreadsheet makes sense.


[Updated on: Thu, 17 July 2003 12:21]

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Re: OA Requests Thu, 17 July 2003 12:56 Go to previous messageGo to next message
Ozone is currently offline Ozone

 
Warrant Officer

Messages: 115
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Paladin - Did you ever get a chance to go through the spreadsheet to make a final determination on who should get which planets?

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Re: OA Requests Thu, 17 July 2003 13:47 Go to previous messageGo to next message
Paladin is currently offline Paladin

 
Officer Cadet 3rd Year

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Ozone wrote on Thu, 17 July 2003 12:56

Paladin - Did you ever get a chance to go through the spreadsheet to make a final determination on who should get which planets?


No I did not. I think that the planets need to be divided based not only on total eventual resources but to make sure each race has enough planets to have fun. Therefore, the protons get planets that are good for them that are far away from other races that can use them (like Kepler or Scheherazde). Most planet near a players HW that is good and green for them, should go to that player. Occasionally, if a planet is very green for another player, and a small green for the player near it, eventually it should go to the player that it is better for(Like Abrams). Basically we should colonize everything and sort out who gets it later (like Ozone is going to give my Saphire soon because it took me a while to get there but his pop continued to grow while he waited for me to get there).

If there is a conflict, I'll be glad to make a decision. If you see a planet that you want and somebody else has it, let me know and I'll decide who should get it.

Paladin



"There is no substitute for Integrity"

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Re: OA Requests Thu, 17 July 2003 19:44 Go to previous messageGo to next message
Coyote is currently offline Coyote

 
Lt. Commander

Messages: 906
Registered: November 2002
Location: Pacific NW

Please move OA from Copper to either Who or Phicol, whichever is easier. Thanks.

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Re: OA Requests Fri, 18 July 2003 11:33 Go to previous messageGo to next message
Paladin is currently offline Paladin

 
Officer Cadet 3rd Year

Messages: 270
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Coyote wrote on Thu, 17 July 2003 19:44

Please move OA from Copper to either Who or Phicol, whichever is easier. Thanks.


Ozone,

I cannot gate the OA at Copper without risking losing it. Copper is now 100% so I am moving the OA to Moltke this turn so it cann teraform that planet (if possible) and I'm transfering it to you on arrival. Please gate it to a planet with a gate that needs teraforming and transfer it back to me next turn.

Thanks


[Updated on: Fri, 18 July 2003 12:49]




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Re: OA Requests Fri, 18 July 2003 12:52 Go to previous messageGo to next message
Paladin is currently offline Paladin

 
Officer Cadet 3rd Year

Messages: 270
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Coyote wrote on Thu, 17 July 2003 19:44

Please move OA from Copper to either Who or Phicol, whichever is easier. Thanks.


I will build an OA at a nearby planet and fly them to Who and Skidmark but as a rule, you need to build a gate if you want us to send you an OA. They are too valuable to spend time flying more than one turn through space. Ten when they are done, we need to gate them away. Since you will need a gate eventually, just colonize a planet with enough pop to get a gate up in a few turns.

Paladin



"There is no substitute for Integrity"

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Re: OA Requests Fri, 18 July 2003 16:28 Go to previous messageGo to next message
Coyote is currently offline Coyote

 
Lt. Commander

Messages: 906
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Tough to do on a yellow, but I'm trying...

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Re: OA Requests Sat, 19 July 2003 08:04 Go to previous messageGo to next message
Paladin is currently offline Paladin

 
Officer Cadet 3rd Year

Messages: 270
Registered: May 2003
Location: Kentucky

Coyote wrote on Fri, 18 July 2003 16:28

Tough to do on a yellow, but I'm trying...


Drop 60K colonists on a yellow and bring enough minerals initially to build the fort with gate and you should be able to get the fort with gate built in 4 turns. I promise this is the quickest way to get it going since you can possibly have an OA on the planet in 5 years.



"There is no substitute for Integrity"

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Re: OA Requests Sun, 27 July 2003 21:35 Go to previous message
Coyote is currently offline Coyote

 
Lt. Commander

Messages: 906
Registered: November 2002
Location: Pacific NW

Move my OA from Copper to Toroid, and from Wilbury to a Riot Grrl planet or something.

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