|Request for Riot Grrls
||Thu, 05 June 2003 07:22 |
Registered: May 2003
The Atredies now have a colonizer heading to Hummingbird and they have 4 fast privateer transports at their HW ready to fill up hummingbird. If your minelayer does not leave this turn and arrive it two turns, it will not be in time to stop him from taking Hummingbird and holding it with 100K+ colonists. This planet is key to our conquest of the gap. Please remove your minelaying task from the minelayer and send it directly to Hummingbird immediately. It's now or never.
You need to delete both the minelaying tasks at Lambda and Erasmus so the minelayer can move and leave the minelaying task at Hummingbird so it can lay on arrival. If you lay mines in two turns on arrival, and then set it to detonate that same turn, it will block his transports for at least 3 turns. Your minelayer, of course, will have to leave the same turn since it will not survive the detonation. But it can go to Erasmus and lay mines there for a couple of turns. In three turns, you can unclick the detonation, and sneak into and refresh the minefield. This will work since he cannot know what turns you will be detonating it and what turns you won't.
[Updated on: Thu, 05 June 2003 08:09]
"There is no substitute for Integrity"
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|Re: Request for Riot Grrls
||Wed, 09 July 2003 00:46 |
Registered: November 2002
Location: Denver, Colorado, USA
|Paladin wrote on Tue, 08 July 2003 07:04|
|Paladin wrote on Mon, 07 July 2003 10:58|
Please move the 1st minelayer at Bipai to Sherman and the one at Empty to Ziggurat? Are there any MM's heading my way or can I replace these with frigate models that lay more mines and have more fuel? I don't want to clog up your slots with extra minelayers and these are pretty poor.
Whats's going on? You've ignored at least two recent requests to detonate minefields as well as killing your own transports with detonating minefields? Had you detonated the minefield at McClellon, we would have inflicted 60 points of damage to all 50 frigates.
If you are busy with life getting in the way of the game (it happens to all of us from time to time), let us know and we'll cover for you and do your turns for a while but we need to know that if we ask for minelayers to move or minefields to be detonated/deactivated, we need to know it will happen. You roleon this team is vital for us to win and we need you to join in the discussions and we need to know we can count on you to fill requesrs.
If I missed a request for detonations, I apologize. I'm checking the Forum before I submit my turn. If you make a request afterward, I'm not going to see it. The transports that were destroyed are a design I've been phasing out to free up another design slot, so no great loss.
I want to make it clear that I am still committed to this game. As Paladin has taken on the leadership position, I'm happy to let him do the majority of the worrying. In spite of balancing three jobs and a pregnant wife and two toddlers, I'm not planning to leave this game any time soon. If I can't take 20 minutes every day or so to follow what's going on and put in a turn, I'll let you all know. In the meantime, let's try and focus on sneaking a force in to take the flag world.
Born, grew up, became an adventurer
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