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Get the Planet Sat, 15 October 2016 09:42 Go to next message
ccmaster is currently offline ccmaster

 
Lt. Commander
Dueling Club Administrator

Messages: 985
Registered: November 2002
Location: Germany

Get the Planet


Universe and Game Parameters
Galaxy remapped to a ball . All HWs for the players are at the corners. My race will start in the center. Goal to win is conquering the HW of my race and build there a Space Station or better and hold it for 3 years.
12-15 Players. Will be 30-40 Planets/player . Size of the ball will be max of a medium univers.
My center race is allowed to set players to friend and is allowed to do tech trade. ( The race will get killed soon or later but will make it as hard as it could be to win the game).
Center race could get some start advantages depend on the nummber of players and there skill level.


Acc BBS is on
No PPS
No Random Events

Race Restrictions and Penalties:

All: Weapons expensive.
IS: play for free
IT: 150 points set to defenses.
WM: can take weapon normal for 150 points set to defenses
SS: No NAS
HE: 50 points set to defenses.
Joat: No NAS and 50 points set to defenses.
SD : play for free
CA: banned
AR : play for free ( no cheap kolonizer !!! )
PP : play for free ( but noone should do )





Schedule

Turn every day untill 2415 then 3 turns a week. ( By start nothing to do ). If the remapping let us start later it will be added to the time.


Communication and victory conditions:
No pregame alliances.
Communication allowed.
No Techtrade allowed.
Single player victory. All other players must be set to enemy. Fleet setting to attack "everyone" only.
Only one player could win the game, the player hold the station for 3 years all others are loosers.
By this setting even a weeker race could win if he make it right.


Player Exploitable Bugs / "Features"
Repair after gating, chaff, ISB trumps IT gate scanning, split fleet dodge are allowed.
Mine damage dodge and mine damage allocation are allowed.
Do not cause target list overload: do not cause more than 100 of your fleets to be at any one location.
Do not cause battleboard overflow: do not send more than 75 of your tokens into a battle (merge happens after battle).
Do not put alpha or beta torps on ships with more than two engines.
No explicit ban on minimum damage, but the last two should be adequate to nerf it.

Game Start :

Nov./Dez.

Have to find someone to remap the univers and take the files.

Will update a list of interrested player on the bord.

Players:

Center Race/s : ccmaster

1.Raindancer
2.Tripudium
3.LittleEddie
4.neilhoward
5.platon79
6.GameHost
7.Abbadon
8.antey007
9.jscoble
10.trader
11.dlrichert
12.Loucipher
13.Altruist ??
14.Asmodai


added from Page 2
as it seems we have oure players soon here are some more Infos about the game :


- I will play 2 races in the center
- they are allowed to work full togetter
- they can set the other players to friend or sending tech if they want ( mainly to help weaker race when one race is close to win the game )
- there will be no time Limit to get the Home world !!! ( the idea was not taht the center race could win )
- both of my races will get 5 high tech ships ( unarmed ships )
- center races is not allowed to attack the other races "main" planets untill 2425 ( main means more then 150k pop )

Player Races :

- have to set all races to enemy ( also center races )
- Battelplan have to set to attack everyone
- No pregame alliances
- Communication allowed !!! ( you could speak with the other players and even fight with them the center races or other players; but remember the battleplan setting)
- No Techtrade

Victory

Only one player could win the game !!!
The player who hold the center Planet with a station(no Dock or Fort ) for 3 years will win the game.
By this setting even a weeker race could win if he make it right.

ccmaster


[Updated on: Fri, 20 January 2017 11:06]

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Re: Get the Planet Sat, 15 October 2016 09:59 Go to previous messageGo to next message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

Sounds fun. I am interested.
Race decision will depend on how many players finally sign up, but I think 2 races have a good advantage...
Wm, but IS especially.
Also how strong will the core race be? That will decide viability of -f,qs/f and hp races.



I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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Re: Get the Planet Sat, 15 October 2016 10:46 Go to previous messageGo to next message
Raindancer is currently offline Raindancer

 
Officer Cadet 3rd Year

Messages: 261
Registered: February 2003
Location: Finger Lakes NY, USA

I am in.

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Re: Get the Planet Sat, 15 October 2016 11:18 Go to previous messageGo to next message
Raindancer is currently offline Raindancer

 
Officer Cadet 3rd Year

Messages: 261
Registered: February 2003
Location: Finger Lakes NY, USA

Do the race restrictions apply to the center race?

And if you are not doing the setup, then you do not have access to the races against you, and you would need the setup person to be a judge too, correct?

Raindancer


[Updated on: Sat, 15 October 2016 17:26]

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Re: Get the Planet Sat, 15 October 2016 17:08 Go to previous messageGo to next message
ccmaster is currently offline ccmaster

 
Lt. Commander
Dueling Club Administrator

Messages: 985
Registered: November 2002
Location: Germany

Hi.

The core race will have the same restrictions as the other races. The race should only make it harder to get the planet.

It could be that I change the restriction for the center race if we get a full game.
the race has to fight all borders mostly at the same time.
So it could be that I change the weapon research by one level or give some starting ships.
I could say this when I see who is playing and how many player we will be.
Mainly you should think about a normal race like you could build.

IT and SD are high on the list so far.( you will not know the race).

ccmaster

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Re: Get the Planet Sat, 15 October 2016 17:30 Go to previous messageGo to next message
Raindancer is currently offline Raindancer

 
Officer Cadet 3rd Year

Messages: 261
Registered: February 2003
Location: Finger Lakes NY, USA

ccmaster wrote on Sat, 15 October 2016 17:08
Hi.
So it could be that I change the weapon research by one level or give some starting ships.
ccmaster


I think that would make the game interesting too, the center race being better with weapons research. And if there are a lot of races against, then maybe allow weapons cheap. It would be very hard to defend against many, better weapons could make the game longer and more interesting.

Raindancer

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Re: Get the Planet Sun, 16 October 2016 15:09 Go to previous messageGo to next message
LittleEddie is currently offline LittleEddie

 
Lieutenant
Helped track down one or more Stars bugs

Messages: 517
Registered: February 2011
Location: Delaware
Winter is coming on in my part of the world so put me down as playing.

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Re: Get the Planet Sun, 16 October 2016 18:34 Go to previous messageGo to next message
neilhoward

 
Commander

Messages: 1112
Registered: April 2008
Location: SW3 & 10023
Outstanding concept. I offer to host if no other volunteers. I will play if someone else will host. Strongly recommend race restriction exception for core race.

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Re: Get the Planet Mon, 17 October 2016 00:17 Go to previous messageGo to next message
ManicLurch is currently offline ManicLurch

 
Lt. Junior Grade

Messages: 462
Registered: May 2009
Quote:
I will play if someone else will host


I will help with hosting if you need it. I will be busy next week, but I can help after that. I assume you won't be ready before then since you are still collecting players.


[Updated on: Mon, 17 October 2016 00:20]

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Re: Get the Planet Mon, 17 October 2016 00:40 Go to previous messageGo to next message
ccmaster is currently offline ccmaster

 
Lt. Commander
Dueling Club Administrator

Messages: 985
Registered: November 2002
Location: Germany

Hi.

Start should be Nov./Dez. .ManicLurch so if your time is better then
playing could be an option.


ccmaster

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Re: Get the Planet Wed, 19 October 2016 01:51 Go to previous messageGo to next message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

VManuel has offered to host as well, so players who are opting out of playing to host don't need to.
More players would be fun.

Also if there are 12+ races, I would say have 2 core races (both under CC if he's up for it).



I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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Re: Get the Planet Wed, 19 October 2016 14:02 Go to previous messageGo to next message
neilhoward

 
Commander

Messages: 1112
Registered: April 2008
Location: SW3 & 10023
sweet. 2 core races seems like a good idea.

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Re: Get the Planet Thu, 20 October 2016 01:54 Go to previous messageGo to next message
dlrichert is currently offline dlrichert

 
Chief Warrant Officer 1

Messages: 136
Registered: January 2012
Location: US
neilhoward wrote on Wed, 19 October 2016 13:02
sweet. 2 core races seems like a good idea.


I would agree as well. One center race would be too weak. A second center race player with high skill would be ideal. Center player could make extensive use of the clause "My center race is allowed to set players to friend..." Then send out message if center was about to be over run that all other players are set to friend set orders to disengage and gate to planet X. Would be careful about setting a SS race to friend in that scenario.

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Re: Get the Planet Thu, 20 October 2016 18:02 Go to previous messageGo to next message
LittleEddie is currently offline LittleEddie

 
Lieutenant
Helped track down one or more Stars bugs

Messages: 517
Registered: February 2011
Location: Delaware
I don't think that would be a good idea,

I would just use, at most, two center races that are set to friends that have the other players set to Enemy, and played by one or two players with fleet orders(Attack Who) of "Neutrals & Enemies".

This would give them two HW (but only defend one) and be able to better research & tech trade so they can keep ahead of the attackers.

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Re: Get the Planet Fri, 21 October 2016 01:07 Go to previous messageGo to next message
ccmaster is currently offline ccmaster

 
Lt. Commander
Dueling Club Administrator

Messages: 985
Registered: November 2002
Location: Germany

Hi ,

about 2 center races we could think about when we have enouth players. Also I have to say that I dont want to play against me when I play 2 races Twisted Evil

The core race should only hold the planets and make it harder for everyone to get the core planet.
If you let me play 2 races I have a chance to win the game.


Also we have some more writers here also interrest in playing ?


ccmaster


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Re: Get the Planet Fri, 21 October 2016 22:39 Go to previous messageGo to next message
Raindancer is currently offline Raindancer

 
Officer Cadet 3rd Year

Messages: 261
Registered: February 2003
Location: Finger Lakes NY, USA

Is there a way to get extra RW points if I play PP? (That is not in the first list... always wanted to see if I could do something with PP.... but just so expensive for the benefits...).

packetDancer

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Re: Get the Planet Sat, 22 October 2016 03:30 Go to previous messageGo to next message
platon79 is currently offline platon79

 
Chief Warrant Officer 3

Messages: 185
Registered: February 2004
Location: Norway
Sign me up as interested Smile

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Re: Get the Planet Sat, 22 October 2016 07:28 Go to previous messageGo to next message
ludek

 
Crewman 1st Class

Messages: 23
Registered: December 2009
Not decided to join game yet - I would have to play in 2 games at the same time with is
something I prefer not to do (still setup is interesting).

Questions:

How early hostility of central race(s) is handled? My fear is that early it will be strong
enough to take out/cripple border player before others will be able to mount attacks on their
won or just make them significant.

Can slower tech advances be added in game setup ? Longer research time should give central
race(s) better grip on tech edge it will poses over border players.

I assume that central race(s) won't have weapons expensive? What it will be anything? Or just
normal?




As for boosting central race:
Make it CA without ISB and IFE with NRSE ..should slow it down, also BET may be consideration.
Make Generalized research and Weapons expensive mandatory for all (or only border races)

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Re: Get the Planet Sun, 23 October 2016 00:59 Go to previous messageGo to next message
dlrichert is currently offline dlrichert

 
Chief Warrant Officer 1

Messages: 136
Registered: January 2012
Location: US
LittleEddie wrote on Thu, 20 October 2016 17:02
I don't think that would be a good idea,

I would just use, at most, two center races that are set to friends that have the other players set to Enemy, and played by one or two players with fleet orders(Attack Who) of "Neutrals & Enemies".

This would give them two HW (but only defend one) and be able to better research & tech trade so they can keep ahead of the attackers.


Just to be clear was not making a suggestion center race should allow players to use his gates to help defend center. Just that rules are unclear if that could happen. Center race is allowed to set players to friends and do tech trades. Players need to set all players to enemy but is center race considered a player?


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Re: Get the Planet Sun, 23 October 2016 10:30 Go to previous messageGo to next message
dlrichert is currently offline dlrichert

 
Chief Warrant Officer 1

Messages: 136
Registered: January 2012
Location: US
ccmaster wrote on Fri, 21 October 2016 00:07

...
The core race should only hold the planets and make it harder for everyone to get the core planet.



Is an extreme habitat part of the challenge? If center planet is red for most players that would make a SB build a lot longer?


<Also we have some more writers here also interrest in playing ?>



Like the game concept but will be very busy next month or two to get the house on the market.

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Re: Get the Planet Mon, 24 October 2016 01:58 Go to previous messageGo to next message
ccmaster is currently offline ccmaster

 
Lt. Commander
Dueling Club Administrator

Messages: 985
Registered: November 2002
Location: Germany

Hi ,

if there are 2 center races they will build like player races.

All players have to set the center races to enemy.

When we have final players we could make some votes for center race/s what should they have.


ccmaster

So far slots open

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Re: Get the Planet Tue, 25 October 2016 08:43 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

Messages: 1202
Registered: April 2003
Location: Slovenia, Europe
> Galaxy remapped to a ball . All HWs for the players are at the corners.
Umm? Wink

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Re: Get the Planet Tue, 25 October 2016 20:11 Go to previous messageGo to next message
XAPBob is currently offline XAPBob

 
Lt. Commander

Messages: 957
Registered: August 2012
Think about a regulation soccer ball. It's a ball, but with corners...

Of course Stars! universes are two dimensional, so the concept of a ball is questionable anyway...

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Re: Get the Planet Tue, 25 October 2016 22:44 Go to previous messageGo to next message
magic9mushroom is currently offline magic9mushroom

 
Commander

Messages: 1361
Registered: May 2008
- PP isn't mentioned in the race restrictions, even as a "for free" race. What's going on with PP?

- The mathematical definition of a "ball" (the set of all points in a metric space with distance to point A of less than X) is valid in any number of dimensions (in one dimension it's just a line segment; in two dimensions it's a disc). But it doesn't usually have corners under the most intuitive, Pythagorean, metric. I think he might mean a disc, with the other players starting on the rim.

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Re: Get the Planet Wed, 26 October 2016 05:13 Go to previous messageGo to previous message
ccmaster is currently offline ccmaster

 
Lt. Commander
Dueling Club Administrator

Messages: 985
Registered: November 2002
Location: Germany

Hi ,


yes my english is not the best and I had hoped that every one writing here knows that Stars! has a 2d-Map.

Yes Disc would be the better word. And yes I know a disc has no corners.
You will all start next to the endless space.

But as there are 3 more players writing are they wanna play or only show that the host is not best in writing english ?

ccmaster

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