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Home » Stars! 2.6/7 » New Game Announcements » Slow boat to China (Relaxed pace, with comms, fairly vanilla game.)
Re: Slow boat to China Tue, 31 March 2015 20:24 Go to previous messageGo to next message
TheShadow7478 is currently offline TheShadow7478

 
Crewman 1st Class

Messages: 33
Registered: March 2006
Location: Long Island/NYC
is this game still open? I havn't played in awhile and would love to play again.

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Re: Slow boat to China Wed, 01 April 2015 05:58 Go to previous messageGo to next message
franknorman is currently offline franknorman

 
Crewman 1st Class

Messages: 20
Registered: June 2012
XAPBob wrote on Tue, 31 March 2015 15:31
No pairs today (although I quite like that idea as well)

I think "design a race then take off 5%" is a likely to be sufficient - would that work franknorman?

Maybe time for a design deadline:
April the 20th?


I think it does. At least, I now feel obliged to accept that challenge.

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Re: Slow boat to China Wed, 01 April 2015 13:30 Go to previous messageGo to next message
platon79 is currently offline platon79

 
Chief Warrant Officer 3

Messages: 185
Registered: February 2004
Location: Norway
XAPBob wrote on Tue, 31 March 2015 15:31

Maybe time for a design deadline:
April the 20th?

Fine by me. At last it seems that the game will actually start sometime Very Happy Very Happy

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Re: Slow boat to China Wed, 01 April 2015 20:35 Go to previous messageGo to next message
pydna001 is currently offline pydna001

 
Crewman 2nd Class

Messages: 10
Registered: July 2008
Location: Melbourne
Hi

Are spots still open for this game?

Has the map size been determined?

Thanks

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Re: Slow boat to China Thu, 02 April 2015 02:11 Go to previous messageGo to next message
XAPBob is currently offline XAPBob

 
Lt. Commander

Messages: 957
Registered: August 2012
Happy to have more people.
I'll need to wait until I've got some time to figure out how many people that is in total, and therefore the total universe size.

30ish planets each was the target I suggested earlier IIRC.

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Re: Slow boat to China Thu, 02 April 2015 18:08 Go to previous messageGo to next message
pydna001 is currently offline pydna001

 
Crewman 2nd Class

Messages: 10
Registered: July 2008
Location: Melbourne
ok thanks

I'll keep an eye on here so I see when to submit a race

cheers

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Re: Slow boat to China Sun, 05 April 2015 05:11 Go to previous messageGo to next message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

Hi Bob,

If you get 7-9 people, fire up one game.
Any more who sign up, can go into a possible 2nd game.
Let me know if I can help.


[Updated on: Sun, 05 April 2015 05:11]




I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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Re: Slow boat to China Mon, 06 April 2015 00:48 Go to previous messageGo to next message
bklooste2 is currently offline bklooste2

 
Crewman 3rd Class

Messages: 7
Registered: April 2015
Im in Ben ( bklooste2) but havent played in years so maybe tricky getting it running .

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Re: Slow boat to China Mon, 06 April 2015 01:01 Go to previous messageGo to next message
bklooste2 is currently offline bklooste2

 
Crewman 3rd Class

Messages: 7
Registered: April 2015
Suggest no attack starbase order else no one will consider AR..

Current list is ?
[XAP]Bob
jscoble
Little Eddie
platon79
bretter
dexy
pydna
bklooste
TheShadow7478

Thats 9.. maybe 10 which makes small 16 planets per player which is low especially if in a crowded area.

Packed or medium ?

re CA i used to always play CA as i did way better . If people dont like it just ban it like most games did then you cant have arguments..


[Updated on: Mon, 06 April 2015 01:10]

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Re: Slow boat to China Mon, 06 April 2015 03:07 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
Crewman 3rd Class

Messages: 4
Registered: April 2015
Location: Denmark
I am interested
I enjoyed Stars! and played it intensively for some years from 1998 to 2000 while I lived in Paris.
Haven't played since I left France in 2000, but it would be fun to try again.
Dont know anything about auto hosting and limitations to the race design - so i need some instructions.

If i remember correct a game may run for month...what should I expect these days?

PS
I will be on holyday in June and internet access may not be regular in the first 3 weeks of june.

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Re: Slow boat to China Mon, 06 April 2015 16:56 Go to previous messageGo to next message
dlrichert is currently offline dlrichert

 
Chief Warrant Officer 1

Messages: 136
Registered: January 2012
Location: US
Hawkeye wrote on Mon, 06 April 2015 03:07
I am interested

If i remember correct a game may run for month...what should I expect these days?


It is a good topic to discuss before the game starts. One month game is very rare. There will probably be some dead players but you should expect the game to last a year or more with a relaxed pace.

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Re: Slow boat to China Tue, 07 April 2015 00:25 Go to previous messageGo to next message
neilhoward

 
Commander

Messages: 1112
Registered: April 2008
Location: SW3 & 10023
You have two weeks to get your race files to me. PM me now with current show of interest so we can lockdown universe size/density. Please include SBTC in subject line.

[Updated on: Tue, 07 April 2015 00:26]

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Re: Slow boat to China Tue, 07 April 2015 20:20 Go to previous messageGo to next message
pydna001 is currently offline pydna001

 
Crewman 2nd Class

Messages: 10
Registered: July 2008
Location: Melbourne
so is map size/density locked down?

I have two race designs which one I go with depends on the map size.

Cheers

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Re: Slow boat to China Tue, 07 April 2015 22:16 Go to previous messageGo to next message
LittleEddie is currently offline LittleEddie

 
Lieutenant
Helped track down one or more Stars bugs

Messages: 517
Registered: February 2011
Location: Delaware
Yes, I really need to know the map size/density before I can send in a race file

Edit: A recap of the rules would be nice also.


[Updated on: Tue, 07 April 2015 22:17]

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Re: Slow boat to China Wed, 08 April 2015 00:22 Go to previous messageGo to next message
neilhoward

 
Commander

Messages: 1112
Registered: April 2008
Location: SW3 & 10023
I have received zero PMs for show of interest with SBTC in subject line.

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Re: Slow boat to China Wed, 08 April 2015 01:38 Go to previous messageGo to next message
pydna001 is currently offline pydna001

 
Crewman 2nd Class

Messages: 10
Registered: July 2008
Location: Melbourne
I'll send you an email Neil as soon we get confirmation of universe size and density.

Then the rest is in the hands of the gods Smile

Regards

Pydna

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Re: Slow boat to China Wed, 08 April 2015 14:01 Go to previous messageGo to next message
LittleEddie is currently offline LittleEddie

 
Lieutenant
Helped track down one or more Stars bugs

Messages: 517
Registered: February 2011
Location: Delaware
Are you still using "damarae1" googlemail.com?

I sent one on Tuesday morning

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Re: Slow boat to China Wed, 08 April 2015 14:17 Go to previous messageGo to next message
neilhoward

 
Commander

Messages: 1112
Registered: April 2008
Location: SW3 & 10023
For this game (at least until it is running) I am asking folks to PM me using the option here on HWF. Sorry for any confusion.

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Re: Slow boat to China Thu, 09 April 2015 02:06 Go to previous messageGo to next message
Asmodai is currently offline Asmodai

 
Officer Cadet 1st Year

Messages: 214
Registered: February 2012
Quote:
[XAP]Bob
jscoble
Little Eddie
platon79
bretter
dexy
pydna
bklooste
TheShadow7478
Heh - you forgot about me;)
I`m interested

EDIT:
After small debate with host - i decided to wait for second game (if it will be open) and second host.
Good luck.


[Updated on: Thu, 09 April 2015 07:03]

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Re: Slow boat to China Thu, 09 April 2015 13:50 Go to previous messageGo to next message
dlrichert is currently offline dlrichert

 
Chief Warrant Officer 1

Messages: 136
Registered: January 2012
Location: US
pydna001 wrote on Wed, 08 April 2015 01:38
I'll send you an email Neil as soon we get confirmation of universe size and density.

Pydna


Before universe size and density can be set the number of players needs to be known. While some people have already expressed interest Neil is looking for a confirmation. This is reasonable as things drag on players often change there minds or there could be other players. So just send a PM to Neil to confirm interest.

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Re: Slow boat to China Thu, 09 April 2015 21:44 Go to previous messageGo to next message
pydna001 is currently offline pydna001

 
Crewman 2nd Class

Messages: 10
Registered: July 2008
Location: Melbourne
yes this has already been done. Have contributed my two cents worth to the debate.

Just waiting now, will submit race once these details have been finalised.

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Re: Slow boat to China Sat, 11 April 2015 16:31 Go to previous messageGo to next message
neilhoward

 
Commander

Messages: 1112
Registered: April 2008
Location: SW3 & 10023
We have 14 players interested and 8 confirmed at the time of this posting. 16 players would be great. I am waiting on confirmation from XAPBob on the following:

Universe and Game Parameters
Galaxy remapped to a circle. Players roughly equidistant with as close to 30 stars per player as I can get. 8 players get 240 stars for 30 each, 9 get 288 for 32, 10 get 288 for 28.8, 11 get 360 for 32.7, 12 get 384 for 32, 13 get 384 for 29.5, 14 get 384 for 27.4, etc. Density will be dense after remap (2.5 stars/10kly^2). Radii of remapped circle will equal the square root of number stars over density, all over π and rounded to the nearest multiple of four, e.g. for 8 players: r= √ (240/2.5*10000)/ π) =552. This way it does not matter how many players we have for race design considerations.

Acc BBS is on. Arbitrary game parameters will be set very high in order to keep public score from activating before 2500 (or never). Victory is by acclaim (i.e. when there is no longer active opposition). Host is not playing.

Race Restrictions and Penalties
Joat: No NAS, 80 points set to defenses.
IT: 40 points set to defenses.
HE: No F, 30 points set to defenses.
CA: A number RW points set to defenses and MPGR such that the growth rate may be increased 5%.

Schedule
0600 GMT T/W/Th/F/Sat through at least 2430. After 2430, vote may reduce schedule to max 50 hours, through at least 2470. After 2470, vote may be called to change to max 67 hours.

Rules
Single Race Victory
No pregame alliances

Player Exploitable Bugs / "Features"
Allowed: Chaff, Split Fleet Dodge, ISB trumps IT gate scanning (because I am not banning the PRT or the LRT), Repair after gating loophole, Mine Damage Dodge & Mine Damage Allocation (because I don't want to police it).
Banned: The rest found here.

Send race files to damarae1 at gmail and please include "SBTC race file" in the subject line.




[Updated on: Sat, 11 April 2015 16:51]

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Re: Slow boat to China Sat, 11 April 2015 17:12 Go to previous messageGo to next message
XAPBob is currently offline XAPBob

 
Lt. Commander

Messages: 957
Registered: August 2012
Apologies for my recent absence - death in the family.

I'll need to spend some time catching up on the thread...

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Re: Slow boat to China Sat, 11 April 2015 18:07 Go to previous messageGo to next message
jscoble is currently offline jscoble

 
Warrant Officer

Messages: 116
Registered: January 2008
Location: Cape Town
I take it this is not a Slow Tech game, and we don't have to make Weapons an expensive field?

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Re: Slow boat to China Sat, 11 April 2015 18:53 Go to previous messageGo to previous message
neilhoward

 
Commander

Messages: 1112
Registered: April 2008
Location: SW3 & 10023
jscoble wrote on Sat, 11 April 2015 15:07
I take it this is not a Slow Tech game, and we don't have to make Weapons an expensive field?

Correct. Also, the ma lrt is allowed. Wink

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