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A small-quick comms game Thu, 30 October 2014 10:12 Go to next message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

Hi,

Both the upcoming games are no-comm games.
I miss on some of the talk and diplomacy that goes with a comm game, so I am putting out a call of interest for a quickish game that should get over in about 3-4 months top.

The starting 50 years will be 6 turns a week (one turn on the weekend).
Considering holds/Christmas break/delays, I would expect the game to get over in around 4 months.

It will ideally be a small universe with about 32 planets a player.
Going to aim for 4-6 players for this.
No teams will be allowed, which means that everyone will be set to enemy.
If Tech trading is allowed or not, will be decided by the players.

Race restrictions
1. CA is 200 points in the hole.
2. Joat can't take NAS, 60 points in the hole.
3. If we do upgrade to a medium universe, then IT will be 30 or 50 points down.

I'm interested in seeing what others think about it.



I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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Re: A small-quick comms game Thu, 30 October 2014 12:25 Go to previous messageGo to next message
Asmodai is currently offline Asmodai

 
Officer Cadet 1st Year

Messages: 214
Registered: February 2012
Quote:
everyone will be set to enemy
So why bother with diplomacy?


[Updated on: Thu, 30 October 2014 13:15]

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Re: A small-quick comms game Thu, 30 October 2014 13:37 Go to previous messageGo to next message
skoormit is currently offline skoormit

 
Lieutenant

Messages: 665
Registered: July 2008
Location: Alabama
Asmodai wrote on Thu, 30 October 2014 11:25
Quote:
everyone will be set to enemy
So why bother with diplomacy?


There's more to diplomacy than gates, minefields, and transferring fleets.

NAPs, tech trading, exchanging intel, negotiating borders, etc.



What we need's a few good taters.

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Re: A small-quick comms game Fri, 31 October 2014 13:36 Go to previous messageGo to next message
jscoble is currently offline jscoble

 
Warrant Officer

Messages: 116
Registered: January 2008
Location: Cape Town
skoormit wrote on Thu, 30 October 2014 19:37
Asmodai wrote on Thu, 30 October 2014 11:25
Quote:
everyone will be set to enemy
So why bother with diplomacy?


There's more to diplomacy than gates, minefields, and transferring fleets.

NAPs, tech trading, exchanging intel, negotiating borders, etc.


Lots more.

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Re: A small-quick comms game Tue, 04 November 2014 06:15 Go to previous messageGo to next message
XAPBob is currently offline XAPBob

 
Lt. Commander

Messages: 957
Registered: August 2012
Density? Options?

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Re: A small-quick comms game Tue, 04 November 2014 06:29 Go to previous messageGo to next message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

Small dense in case of 5 players, small normal in case of 4.
ACCBS on.

Might consider having max minerals, for a faster paced game.



I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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Re: A small-quick comms game Tue, 04 November 2014 10:42 Go to previous messageGo to next message
skoormit is currently offline skoormit

 
Lieutenant

Messages: 665
Registered: July 2008
Location: Alabama
nmid wrote on Tue, 04 November 2014 05:29

Might consider having max minerals, for a faster paced game.


Shazam!



What we need's a few good taters.

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Re: A small-quick comms game Wed, 05 November 2014 01:11 Go to previous messageGo to next message
neilhoward

 
Commander

Messages: 1112
Registered: April 2008
Location: SW3 & 10023
skoormit wrote on Tue, 04 November 2014 07:42

Shazam!


Shazaam!!!

Is the host playing?








[Updated on: Wed, 05 November 2014 01:32]

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Re: A small-quick comms game Wed, 05 November 2014 01:42 Go to previous messageGo to next message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

In case this starts in Nov/Dec, then no.
If it starts sometime in Jan/Feb, then yes Smile.



I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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Re: A small-quick comms game Thu, 06 November 2014 09:36 Go to previous message
skoormit is currently offline skoormit

 
Lieutenant

Messages: 665
Registered: July 2008
Location: Alabama
nmid wrote on Wed, 05 November 2014 00:42
In case this starts in Nov/Dec, then no.
If it starts sometime in Jan/Feb, then yes Smile.


I'll host for you if it comes to that.



What we need's a few good taters.

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