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Home » Stars! 2.6/7 » New Game Announcements » AR Need Love Too (ARNLT)
Re: AR Need Love Too Tue, 01 July 2014 21:46 Go to previous messageGo to next message
skoormit is currently offline skoormit

 
Lieutenant

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Location: Alabama
Inquisitor80 wrote on Tue, 01 July 2014 07:15


i think i will let this run about another week to check for intrest then assign a date for race submittal



I'll be away from internet from July 12 to July 26. I can check races until July 11, and on or after July 27.



What we need's a few good taters.

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Re: AR Need Love Too Sat, 05 July 2014 14:02 Go to previous messageGo to next message
Mac1 is currently offline Mac1

 
Chief Warrant Officer 2

Messages: 159
Registered: November 2008
Please send me mail when we have final bracket and rules, i come here not often and could miss the timining
maciekkl at o2 dot pl

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Re: AR Need Love Too Sat, 05 July 2014 15:20 Go to previous messageGo to next message
Anonymous Coward
I think the game will not be up and running before mid-August. Given the holiday season, most folks will be away on vacation anyway.

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Re: AR Need Love Too Fri, 25 July 2014 03:47 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

Messages: 1195
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Is anything up?

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Re: AR Need Love Too Fri, 25 July 2014 03:53 Go to previous messageGo to next message
XAPBob is currently offline XAPBob

 
Lt. Commander

Messages: 957
Registered: August 2012
not that I know of... Wink

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Re: AR Need Love Too Sat, 26 July 2014 20:49 Go to previous messageGo to next message
bretter is currently offline bretter

 
Crewman 1st Class

Messages: 38
Registered: April 2006
Location: Texas

Looks like I might have made it in time Smile

I'd like to join if there is still a slot available.


Thanks,
bretter

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Re: AR Need Love Too Sun, 27 July 2014 09:29 Go to previous messageGo to next message
LittleEddie is currently offline LittleEddie

 
Lieutenant
Helped track down one or more Stars bugs

Messages: 516
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Location: Delaware
I'm ready to start at anytime, I have my race ready

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Re: AR Need Love Too Thu, 31 July 2014 12:49 Go to previous messageGo to next message
Inquisitor80 is currently offline Inquisitor80

 
Warrant Officer

Messages: 115
Registered: February 2004
Location: The dark places in betwee...
Sorry for the delay folks, RL is such a nuisance

Looks like we got one last person making a solid 8

1> Inquisitor80
2> Louciphe
3> theval
4> iztok
5> dlrichert
6> Mac1
7> LittleEddie
8> bretter

ok, i am going to put a 2 week call for Races to be vetted.

skoormit will varify races (PM him with files)
Inquisitor80 will be a playing host
XAPBob will be setting up the game along with stretching the map



to recap

An all AR game, simple and straightforward

Note: Host Will be playing
XAPBob has volunteered to do set up


"Kill Starbase" order will be banned

Victory conditions:
Single-victory with highest score at 2600 or earlier with remaining players' consensus.

6-8+ players (hopefully more)
Medium normal universe stretched to sparse density.

Race design restrictions:
- AR PRT only

Game parameters:
- Max Minerals off
- Slow tech off
- AccBBS on
- Random events ON
- Public scores off
- Galaxy clumping off

Special game play rules:
- No communication allowed between players. If you need to pause the game you can contact me, otherwise, silence!
- Single victor only, either by unanimous vote or by victory condition.

Victory conditions:
- Own 50% of all planets
- Achieve tech 22 in 6 fields.
- Exceed second place score by 100%
- Winner must meet 1
- At least 50 years must pass

Standard cheat disclaimer
- Chaff allowed
- Split-fleet dodge allowed
--Heal after gating allowed
--Everything else under the "Player Exploitable Bugs" section of the Known Bugs list is cheating

Schedule
--Every 26 hours until at least 2440.
--Thereafter (as soon as someone requests a slowdown), every 50 hours or MWF
--Will extend deadlines on request as needed for holidays/travel/other IRL nuisances.



- Inquisitor80
___________________________________
We must move forwards not backwards, upwards not forwards, and always twirling, twirling, twirling toward freedom.

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Re: AR Need Love Too Thu, 31 July 2014 14:03 Go to previous messageGo to next message
XAPBob is currently offline XAPBob

 
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Messages: 957
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Two sets of VCs in there - conflicting as well...

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Re: AR Need Love Too Fri, 01 August 2014 12:44 Go to previous messageGo to next message
Inquisitor80 is currently offline Inquisitor80

 
Warrant Officer

Messages: 115
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Location: The dark places in betwee...
Ok, good catch, that is mostly copy/paste since i stole chunks from various posts

Victory conditions:
- Own 50% of all planets
- Achieve tech 22 in 6 fields.
- Exceed second place score by 100%

- Winner must meet 1 or earlier with remaining players' consensus.
- At least 50 years must pass



- Inquisitor80
___________________________________
We must move forwards not backwards, upwards not forwards, and always twirling, twirling, twirling toward freedom.

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Re: AR Need Love Too Sat, 02 August 2014 15:50 Go to previous messageGo to next message
theval is currently offline theval

 
Petty Officer 3rd Class

Messages: 43
Registered: May 2014
Hi everyone!

Great that the game is starting!

I'll be on holidays in 2 weeks and unfortunately I got 'no gadgets' requirement from my girlfriend. This means that I cannot take any computers that can run Stars! with me. This was planned long ago, I was just waiting to see how things turn out.

So I was wondering if it is possible to hold for 2 weeks more after the race check up period (until September 1)? Alternatively you can use this time to find another player.

Thank you! I'm going to send my race file and 20k proof now.


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Re: AR Need Love Too Sun, 03 August 2014 08:54 Go to previous messageGo to next message
Inquisitor80 is currently offline Inquisitor80

 
Warrant Officer

Messages: 115
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Location: The dark places in betwee...
theval wrote on Sat, 02 August 2014 14:50
Hi everyone!

Great that the game is starting!

I'll be on holidays in 2 weeks and unfortunately I got 'no gadgets' requirement from my girlfriend. This means that I cannot take any computers that can run Stars! with me. This was planned long ago, I was just waiting to see how things turn out.

So I was wondering if it is possible to hold for 2 weeks more after the race check up period (until September 1)? Alternatively you can use this time to find another player.

Thank you! I'm going to send my race file and 20k proof now.




I'd rather wait another 2 weeks then find a sub
if any sub exist i'd rather add them as players to the line up

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Re: AR Need Love Too Mon, 04 August 2014 00:33 Go to previous messageGo to next message
dlrichert is currently offline dlrichert

 
Chief Warrant Officer 1

Messages: 135
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Inquisitor80 wrote on Thu, 31 July 2014 12:49


Medium normal universe stretched to sparse density.



So it is going to be streteched to large? What is the new shape? Are players HW's going to be moved?


As far as pre-qualification. What was the final requirements in regards to game paramaters?

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Re: AR Need Love Too Mon, 04 August 2014 07:00 Go to previous messageGo to next message
XAPBob is currently offline XAPBob

 
Lt. Commander

Messages: 957
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dlrichert wrote on Mon, 04 August 2014 05:33
Inquisitor80 wrote on Thu, 31 July 2014 12:49


Medium normal universe stretched to sparse density.



So it is going to be streteched to large? What is the new shape? Are players HW's going to be moved?


As far as pre-qualification. What was the final requirements in regards to game paramaters?


My understanding (and as I'll be doing the stretching it's probably important to check) is that it will be a linear stretch. If desired I could probably make a circle, or any other shape (although that will likely take a little bit of testing).

1200ly -> about 1500ly probably (not checked the numbers)
Any coordinate would then be int(5/4) of it's original.

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Re: AR Need Love Too Wed, 06 August 2014 23:13 Go to previous messageGo to next message
bretter is currently offline bretter

 
Crewman 1st Class

Messages: 38
Registered: April 2006
Location: Texas

Just curious- race verification is required? I have one ready for the game and it is AR - in game it would be very obvious if not.

Communications: Must RESIST sending all hail greeting at beginning of game! Must resist..... Smile


Thanks!
bretter

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Re: AR Need Love Too Thu, 07 August 2014 03:27 Go to previous messageGo to next message
XAPBob is currently offline XAPBob

 
Lt. Commander

Messages: 957
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Need to be sure that all races are viable - hence the 4th party verification (neither host nor universe creator) has been requested - showing your race at some point in time with some resource level.

It's more specific upthread Wink

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Re: AR Need Love Too Thu, 07 August 2014 10:28 Go to previous messageGo to next message
dlrichert is currently offline dlrichert

 
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bretter wrote on Wed, 06 August 2014 23:13
Just curious- race verification is required? I have one ready for the game and it is AR - in game it would be very obvious if not.

bretter


Just in case you missed the discussion. You need to start a game by yourself or with a few AI and then play the game until you have at least 20K in resources. You need to reach 20K in resources by 2050 or start again. Then send the last year game files to Skoormit along with your race file.

Is there a universe size or density requirement? Inquisitor80 please tell.

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Re: AR Need Love Too Thu, 07 August 2014 14:22 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

Messages: 1195
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Location: Slovenia, Europe
Hi!
The main problem with the required testbed result is it was made for a packed uni game. Our uni is sparse, and that means the stars' density is more than halved.

Just to let you see the difference: my race for previous packed AR game did expect to get 8 green planets in 2 w-9 jumps. Here we expect to get 12 stars within 2 w-9 jumps. Confused

What I'd like to do is to propose different testbed parameters: alone in a sparse normal uni and 15k resources @ 2450. And for your internal test of viability, 100 ARM BBs before 2480. Cool

BR, Iztok

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Re: AR Need Love Too Thu, 07 August 2014 19:58 Go to previous messageGo to next message
bretter is currently offline bretter

 
Crewman 1st Class

Messages: 38
Registered: April 2006
Location: Texas

My apologies as I did not read the past discussion. I will create the files and get them approved.

And should it be a sparse medium universe with single player?


[Updated on: Thu, 07 August 2014 20:03]

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Re: AR Need Love Too Fri, 08 August 2014 13:29 Go to previous messageGo to next message
Inquisitor80 is currently offline Inquisitor80

 
Warrant Officer

Messages: 115
Registered: February 2004
Location: The dark places in betwee...
XAPBob wrote on Mon, 04 August 2014 06:00
dlrichert wrote on Mon, 04 August 2014 05:33
Inquisitor80 wrote on Thu, 31 July 2014 12:49


Medium normal universe stretched to sparse density.



So it is going to be streteched to large? What is the new shape? Are players HW's going to be moved?


As far as pre-qualification. What was the final requirements in regards to game paramaters?


My understanding (and as I'll be doing the stretching it's probably important to check) is that it will be a linear stretch. If desired I could probably make a circle, or any other shape (although that will likely take a little bit of testing).

1200ly -> about 1500ly probably (not checked the numbers)
Any coordinate would then be int(5/4) of it's original.


Yes, Linear, so however the map comes out it will just be stretched outward, moving HWs and such should not be needed.
unless you want to get creative and make an octagon. Smile j/k



- Inquisitor80
___________________________________
We must move forwards not backwards, upwards not forwards, and always twirling, twirling, twirling toward freedom.

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Re: AR Need Love Too Fri, 08 August 2014 13:31 Go to previous messageGo to next message
Inquisitor80 is currently offline Inquisitor80

 
Warrant Officer

Messages: 115
Registered: February 2004
Location: The dark places in betwee...
dlrichert wrote on Thu, 07 August 2014 09:28
bretter wrote on Wed, 06 August 2014 23:13
Just curious- race verification is required? I have one ready for the game and it is AR - in game it would be very obvious if not.

bretter


Just in case you missed the discussion. You need to start a game by yourself or with a few AI and then play the game until you have at least 20K in resources. You need to reach 20K in resources by 2050 or start again. Then send the last year game files to Skoormit along with your race file.

Is there a universe size or density requirement? Inquisitor80 please tell.


Testbed should be as close to game as possible. so i would say a medium sparse. yes there is a difference in starcount, however you also won't have AI to bother with, just get your resources to 20k by 2050



- Inquisitor80
___________________________________
We must move forwards not backwards, upwards not forwards, and always twirling, twirling, twirling toward freedom.

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Re: AR Need Love Too Fri, 08 August 2014 23:21 Go to previous messageGo to next message
bretter is currently offline bretter

 
Crewman 1st Class

Messages: 38
Registered: April 2006
Location: Texas

I have to admit that my usual AR races don't seem to work well in this sparse universe... Those distances are causing major problems! And of course, the luck of the draw on worlds nearby is a huge factor in testing.

I have been testing in a medium sparse universe - from the comments, it is closest to the final stretched version.

Similar experiences?




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Re: AR Need Love Too Sat, 09 August 2014 22:29 Go to previous messageGo to next message
bretter is currently offline bretter

 
Crewman 1st Class

Messages: 38
Registered: April 2006
Location: Texas

Observations:

1. To achieve a 20k resource number with semi optimized planets and starbase (@100% each), 364k pop = 740 resources - 27 planets required.

2. In 50 yrs, to get from ~100k starting pop to ~10M (364k x 27), it requires a minimum of 9.2% growth rate.

3. This does not take into account different starbases

4. This is a theoretical maximum - growth rates in real universes will need to be higher. Double?

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Re: AR Need Love Too Mon, 11 August 2014 12:44 Go to previous messageGo to next message
Inquisitor80 is currently offline Inquisitor80

 
Warrant Officer

Messages: 115
Registered: February 2004
Location: The dark places in betwee...
bretter wrote on Fri, 08 August 2014 22:21
I have to admit that my usual AR races don't seem to work well in this sparse universe... Those distances are causing major problems! And of course, the luck of the draw on worlds nearby is a huge factor in testing.

I have been testing in a medium sparse universe - from the comments, it is closest to the final stretched version.

Similar experiences?


Yes the Sparse uni can cause havoc on growth
thats why i put it in there. shake things up.
some have played AR, anybody can read the AR sub, but has anybody done real play in a sparse? probably not

If this is proving to difficult we can probably do something like half? since the map is being stretched it probably can be stretched a bit less? I want the game to be fun, not a chore, so let me know


[Updated on: Mon, 11 August 2014 13:50]




- Inquisitor80
___________________________________
We must move forwards not backwards, upwards not forwards, and always twirling, twirling, twirling toward freedom.

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Re: AR Need Love Too Mon, 11 August 2014 15:31 Go to previous messageGo to previous message
bretter is currently offline bretter

 
Crewman 1st Class

Messages: 38
Registered: April 2006
Location: Texas

I think sparse is playable and will certainly be a different challenge. Personally, I have not found a way to get to 20k by 2450 and tried at least 10 different designs. I have had several that are on the hockey stick ramp and would get to 20k not too long after 2450...

Seeing as I am getting a bit glassy eyed with all of the pre-testing, I think I am at least ready to make a decision on which one to use. And my apologies if I am not enough competition to others to at least make it interesting.

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