Bug Hunting |
Wed, 23 April 2014 00:43 |
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neilhoward | | Commander | Messages: 1112
Registered: April 2008 Location: SW3 & 10023 | |
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Over the last year I have found a few new ways the game works, but have not gotten around to writing them up.
Anyone care to see if they can find them if I give some hints?
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Re: Bug Hunting |
Wed, 23 April 2014 06:35 |
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Neil,
wouldn't it be simpler if you simply stated what kind of help you need and what level of expertise, if any, is necessary?
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Re: Bug Hunting |
Wed, 23 April 2014 08:48 |
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Hi ,
it always depend what he has found out there. If it is out of the box you will not get it back in it, so if he first wants to think about how we all counld handle it to check the us of it its fine.
ccmaster
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Re: Bug Hunting |
Fri, 25 April 2014 09:52 |
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neilhoward wrote on Fri, 25 April 2014 00:23XAPBob wrote on Wed, 23 April 2014 11:13Realloating resources? Get a tech by trade/wp0 invasion, make sure it's the trade you are researching - the research you had done on that field is allocated to your "next" field. That is a useful trick and you are on the right track. How can you get more resources put into research though? It is not something that you can trigger tactically, but you might incorporate it into a whole-game strategy depending on the game parameters.
You wipe out the weak empires to get a lower divisor for your research allocation.
Vice versa: When playing vs. a super-stealth, you better NOT wipe out your enemy but keep at least 1 ship alive.
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Re: Bug Hunting |
Thu, 01 May 2014 16:08 |
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skoormit | | Lieutenant | Messages: 665
Registered: July 2008 Location: Alabama | |
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ccmaster wrote on Wed, 30 April 2014 14:53skoormit wrote on Mon, 28 April 2014 23:35neilhoward wrote on Thu, 24 April 2014 17:23XAPBob wrote on Wed, 23 April 2014 11:13Realloating resources? Get a tech by trade/wp0 invasion, make sure it's the trade you are researching - the research you had done on that field is allocated to your "next" field. That is a useful trick and you are on the right track. How can you get more resources put into research though? It is not something that you can trigger tactically, but you might incorporate it into a whole-game strategy depending on the game parameters.
Play SS in a no-comms game.
Really
And you want to know the bug now
Ccmaster
Well, yeah, I do. neilhoward asked how you can get more resources put into research. In no comms, players must research on their own since they cannot rely on tech trading with allies. That gives SS more of a research boost. I still don't know what the "bug" is.
What we need's a few good taters.Report message to a moderator
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Re: Bug Hunting |
Thu, 01 May 2014 19:49 |
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neilhoward wrote on Fri, 02 May 2014 03:49There is a scenario where an SS player will get more resources from espionage than indicated by the documented formula. That player has no way of controlling it though.
Is that the bug you are hinting at in this series of Q*A?
Who else helped in discovering this bug?
I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.Report message to a moderator
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