Home » Stars! 2.6/7 » The Bar » Known Cheats (and the standard disclaimer...)
Re: Known Cheats |
Fri, 18 April 2014 05:59 |
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m.a@stars | | Commander | Messages: 2765
Registered: October 2004 Location: Third star to the left | |
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XAPBob wrote on Thu, 17 April 2014 23:04The ability to ask the Jeffs doesn't actually matter.
You weren't around when chaff was repeatedly and strenuously asked to be banned, and every chaff user was called a cheater, were you?
Quote:It is this dodge that is unbalancing, and is (rightly) banned in most games.
Since your reasoning is so clear, let me strip the superfluous words:
anything that is unbalancing needs to be (rightly) banned in most games.
Or at least fixed. Workarounded. Discouraged. Punished. I don't care if it's a true dodge, or some extremely creative way to use tanking. I don't care about the underlying bug, or mechanics, or even the Jeff's word on it. If it's unbalancing it must be stopped at all costs.
That much should be clear enough for everybody.
Note: how can you tell what's unbalancing or not? Look at the benefits (vs harm done)!
[Updated on: Fri, 18 April 2014 06:00]
So many Stars, so few Missiles!
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Re: Known Cheats |
Fri, 18 April 2014 19:57 |
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magic9mushroom | | Commander | Messages: 1361
Registered: May 2008 | |
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m.a@stars wrote on Sat, 19 April 2014 03:07
That wasn't my intention.
You came into this thread with a pre-existing belief that... something, I don't even know what since your posts are so incoherent... was inadmissible, and have proceeded to insinuate that everyone opposing that belief is a cheater in lieu of any actual counter-argument to our reasoning that if something is hard to avoid and carries no real benefit, it should be permissible. You have continued to repeat the same vague accusations of "dirty tricks" for 4 whole pages, attempting to smear the reputations of people having an honest discussion, and preventing any real progress toward the thread's actual purpose.
This is despicable behaviour, and you should be ashamed.
[Updated on: Fri, 18 April 2014 19:59] Report message to a moderator
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Re: Known Cheats |
Fri, 18 April 2014 21:56 |
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neilhoward | | Commander | Messages: 1112
Registered: April 2008 Location: SW3 & 10023 | |
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m9m and anyone else feeling some frustration,
please be a little bit more generous to m.a.
He is one of the most knowledgeable folks around when it comes to Stars!, and I do not say that lightly. He has made huge contributions to our understanding of how the game works, to say nothing of his collaborations on projects to move the game forward. Don't get me wrong, his attitude infuriates me to no end, but I try to compartmentalise this so that I can glean from his wisdom. I suspect that most of us that are frustrated by the mode in which he chooses to communicate share in some part of that egoism, and this is a good thing! Ego can move conversations forward, and regardless of whether party xyz is correct or not, conversation can improve understanding. A lot of good points have been made from multiple camps, and we should appreciate this. When the conversation causes more more stress than it is worth, it is time to take a break or set someone to ignore. I recommend you don't let this get you down, but start some test beds for long term cost comparisons, so that when you choose to join a game that allows allocation or dodge, you are best prepared to use these viable tactics in the most tactically and strategically appropriate applications.
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Re: Known Cheats |
Sat, 19 April 2014 03:42 |
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magic9mushroom | | Commander | Messages: 1361
Registered: May 2008 | |
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neilhoward wrote on Sat, 19 April 2014 11:56m9m and anyone else feeling some frustration,
please be a little bit more generous to m.a.
He is one of the most knowledgeable folks around when it comes to Stars!, and I do not say that lightly. He has made huge contributions to our understanding of how the game works, to say nothing of his collaborations on projects to move the game forward. Don't get me wrong, his attitude infuriates me to no end, but I try to compartmentalise this so that I can glean from his wisdom. I suspect that most of us that are frustrated by the mode in which he chooses to communicate share in some part of that egoism, and this is a good thing! Ego can move conversations forward, and regardless of whether party xyz is correct or not, conversation can improve understanding. A lot of good points have been made from multiple camps, and we should appreciate this. When the conversation causes more more stress than it is worth, it is time to take a break or set someone to ignore. I recommend you don't let this get you down, but start some test beds for long term cost comparisons, so that when you choose to join a game that allows allocation or dodge, you are best prepared to use these viable tactics in the most tactically and strategically appropriate applications.
His ego isn't the problem. It's the accusations of cheating that I feel cross a line. Accusing people of dirty tricks for having a discussion about what the rules should be is disgraceful demagoguery.
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Re: Known Cheats |
Sat, 19 April 2014 05:30 |
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m.a@stars | | Commander | Messages: 2765
Registered: October 2004 Location: Third star to the left | |
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magic9mushroom wrote on Sat, 19 April 2014 01:57You came into this thread with a pre-existing belief that...
I came into this thread asking questions that went mostly unanswered, so I offered my own view of things, which at the time seemed pretty much the same as everybody else's.
Quote: something, I don't even know what since your posts are so incoherent... was inadmissible,
And obviously something is inadmissible, like refusing to read or understand what others say and then calling them "incoherent".
Besides that, I have already asked: is something dangerously unbalancing "admissible"? Should nothing be done about it just because "it takes work"? Can anyone today be sure of what all the potential problems will be in the future with some blanket rules?
I (and others) already know my answers. I want to know yours!
Quote:and have proceeded to insinuate that everyone opposing that belief is a cheater
Your slanderous insinuations need to be backed with actual proof, even if that means you'll need to actually read and understand my posts!
Quote:in lieu of any actual counter-argument to ...
Actual counter-arguments are the only things I've been saying all these posts! But then if you never read them...
Quote:our reasoning that if something is hard to avoid and carries no real benefit, it should be permissible.
Which goes on to show what little have you read or understood of my posts, because that's exactly my point! We may differ on what are the exact limits or definitions, which is my other point that flexible rules and leeway are needed to deal with this.
Quote:You have continued to repeat the same vague accusations of "dirty tricks" for 4 whole pages, attempting to smear the reputations of people having an honest discussion,
Don't be vague yourself. Provide exact quotes of your accusations!
Quote:and preventing any real progress toward the thread's actual purpose.
You and the others descending into personal attacks are the ones stalling progress here!
Quote:This is despicable behaviour, and you should be ashamed.
As you will be, to be sure!
So many Stars, so few Missiles!
In space no one can hear you scheme! Report message to a moderator
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Re: Known Cheats |
Sat, 19 April 2014 13:37 |
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XAPBob | | Lt. Commander | Messages: 957
Registered: August 2012 | |
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m.a@stars wrote on Sat, 19 April 2014 10:12XAPBob wrote on Fri, 18 April 2014 22:22No, one ship takes 500 dp, 5 ships take 100 dp each...
That's allocation as much as a destroyer accompanied by a high slot ID tanker - or a cruiser/dd combination.
Looks lopsided, but more data is needed, if only for context. You don't seriously want to get a ruling valid for all games and situations with just these parameters, do you?
If your question relates to 5 ships (or is it 6?) of different designs, what are the design IDs? Costs? Other possible benefits gained? Harm done?
5 of the same ship, one token of 5 ships means each ship takes 20% of the damage they would have done if flying alone....
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Re: Known Cheats |
Sat, 19 April 2014 19:37 |
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neilhoward | | Commander | Messages: 1112
Registered: April 2008 Location: SW3 & 10023 | |
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magic9mushroom wrote on Sat, 19 April 2014 00:42disgraceful demagoguery.
Demagoguery, like allocation and dodge, is a viable tactic: something we should all be able to work around. Don't get too invested in the argument, so that you can't opportunistically walk away with some great advice. I say this from experience as someone that has had trouble with it. I am now testing SD tactics to counter allocation and dodge, and I am confident that they do not confer too great a benefit. One year of sweeping still means one year of sweeping; getting into place to sweep is easier, but nobody is hurt over-much by it. The winner is WM, and that can drive the game a little faster, so we all win. SD, IS, and SS all still retain their bonus in the sweeping/tiptoeing-through fields, so game on! Lets start a duel tournament with allocation and dodge allowed, and an otherwise nonplaying SD race seeding the uni with various mine fields. Eh? Eh?
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Re: Known Cheats |
Sun, 20 April 2014 09:19 |
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XAPBob | | Lt. Commander | Messages: 957
Registered: August 2012 | |
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m.a@stars wrote on Sun, 20 April 2014 11:40XAPBob wrote on Sat, 19 April 2014 19:375 of the same ship, one token of 5 ships means each ship takes 20% of the damage they would have done if flying alone....
Ahhh. I hadn't understood what you were trying to say.
But as the helpfile hints, Stars! is a game of "tokens". Stacking identical ships together for varied purposes is a pillar of the game.
I absolutely agree - but the effect is "tanking". You can't get less damage per ship than this, so it's only relevant in small fleets. The complexity is that small mixed fleets don't behave as might be expected, the first design (an arbitrary programming construct) is hit hard, the remaining ships are hit as if part of a much larger fleet.
That makes it possible to bring a cheap ship along to minimise the damage at a much lower cost than bringing 5 ships.
A ship that can survive that extra damage is more expensive, and therefore not exploitative.
Compare it with colonization without the module - cheap colonies are a significant economic benefit - and banned.
That's why I'd suggest that allocation is unavoidable, and generally not game changing. The dodge, particularly in early battles, could easily be unbalancing - since what little protection minefields offer is much cheaper to eliminate.
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Re: Known Cheats |
Sun, 20 April 2014 15:17 |
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skoormit | | Lieutenant | Messages: 665
Registered: July 2008 Location: Alabama | |
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neilhoward wrote on Sun, 20 April 2014 14:02Adding chaff to a DD is not cheaper than using 5x DD.
Huh? How is one DD plus one chaff not cheaper than 5 DD?
[Updated on: Sun, 20 April 2014 15:17]
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Re: Known Cheats |
Sun, 20 April 2014 17:45 |
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neilhoward | | Commander | Messages: 1112
Registered: April 2008 Location: SW3 & 10023 | |
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skoormit wrote on Sun, 20 April 2014 12:17neilhoward wrote on Sun, 20 April 2014 14:02Adding chaff to a DD is not cheaper than using 5x DD.
Huh? How is one DD plus one chaff not cheaper than 5 DD?
Construction cost vs Sweeping capacity, micromanagement, longevity, reusability, resources and minerals lost with use, maximum fleet capacity, etc.
If mine damage dodge is allowed, the chaff-DD combo can be useful for very specific applications, making specific sweeping/interdiction tasks cheaper/easier. When fighting an SD, the usefulness of this tactic increases, but the application narrows. Similarly if mine damage allocation is allowed, the FF-DD combo has specific applications (eg long range/longe duration) where usefulness makes up for increased cost per sweeping capacity. Using chaff for crash sweeping is by far the most expensive way to sweep a field, but works great for when the package needs to get there on time
The 1xChaff-1xDD combo is like reactive armour: single use disposable.
The 1xFF-4xDD combo is like ablative armour: multi use disposable or reusable.
[Updated on: Sun, 20 April 2014 17:49] Report message to a moderator
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