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Home » General Chat » Circular File » Cosmic Supremacy - free multiplayer simultaneous turn based space strategy (In many ways much like Stars!)
icon14.gif  Cosmic Supremacy - free multiplayer simultaneous turn based space strategy Mon, 13 May 2013 14:58 Go to next message
Innocence is currently offline Innocence

 
Crewman 2nd Class

Messages: 10
Registered: December 2005
Location: Denmark
Those of you who, like me, have been searching for a Stars! replacement for the past decade, do yourself a favor and take a close look at Cosmic Supremacy.

Some of the features:
- Fully playable (not a beta)
- Same simultaneous turn based model as Stars!
- Hosted on the site (no need for a player hosting)
- Multiplayer (i believe up to 32 players)
- Ship Design
- Research
- 3D star system with planets
- Wormhole generators Smile

Looks like it's been around since 2007, but since I didn't find it until yesterday I figured the same might be true for some of you here. It's free to play

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Re: Cosmic Supremacy - free multiplayer simultaneous turn based space strategy Tue, 14 May 2013 20:10 Go to previous messageGo to next message
Altruist is currently offline Altruist

 
Commander

Messages: 1068
Registered: August 2005
Location: Berlin
Innocence wrote on Mon, 13 May 2013 20:58

- Same simultaneous turn based model as Stars!


As far as I understand the game description this seems to be a misunderstanding.

From the game website:
"Cosmic Supremacy is a FREE tick/turn-based massively multiplayer space strategy game"

Tick-based and turn-based are fundamentally different from each other. Turn-based means that we, the players, agree on a turn schedule and might even say that we all take a break at some holidays. Nothing happens until you have made your turn's orders, uploaded them and the next turn will generated.

Tick-based means there are constantly ticks (probably every hour, even faster schedules seem possible, though) and the game goes on even without your input.

Basically this means: the game is evil *grin
Many of us are probably old junkies who need to keep away from such games or they will get into problems with the powers that be (wife, girl-friend, job, RL in general).

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Re: Cosmic Supremacy - free multiplayer simultaneous turn based space strategy Wed, 29 May 2013 04:48 Go to previous messageGo to next message
Innocence is currently offline Innocence

 
Crewman 2nd Class

Messages: 10
Registered: December 2005
Location: Denmark
Altruist wrote on Wed, 15 May 2013 02:10
Innocence wrote on Mon, 13 May 2013 20:58

- Same simultaneous turn based model as Stars!


As far as I understand the game description this seems to be a misunderstanding.

From the game website:
"Cosmic Supremacy is a FREE tick/turn-based massively multiplayer space strategy game"

Tick-based and turn-based are fundamentally different from each other. Turn-based means that we, the players, agree on a turn schedule and might even say that we all take a break at some holidays. Nothing happens until you have made your turn's orders, uploaded them and the next turn will generated.

Tick-based means there are constantly ticks (probably every hour, even faster schedules seem possible, though) and the game goes on even without your input.

I wouldn't call it fundamentally different. The admins on CS tell me that there's basically no upper limit to the size of a tick. It can be set to anything from a minute to several days. So basically the game currently behaves exactly like a human Stars! host, generating turns, say every two days
Quote:
Basically this means: the game is evil *grin

Many of us are probably old junkies who need to keep away from such games or they will get into problems with the powers that be (wife, girl-friend, job, RL in general).

Yes, the above being said, there are two issues with the basic tick model:
1) The host is evil, ie. it doesn't care if the players go on vacation and will generate new turns regardless.
2) The game will not generate a new turn, even if all players have committed, so no 'speed turns'

I've addressed these exact problems on their forum ( http://cosmicsupremacy.com/forum/thread.php?threadid=7575&am p;page=3), including a wish for a way to start a new private game without having to involve an admin, and I'd surely help if other Stars! players did likewise. CS is the first game I've seen in a decade which comes close to offering the gameplay of Stars!, and these 'missing' features are really all that pr
...

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Re: Cosmic Supremacy - free multiplayer simultaneous turn based space strategy Thu, 06 June 2013 15:52 Go to previous message
Eagle of Fire

 
Lt. Commander

Messages: 809
Registered: December 2008
Location: GMT -5
I went to their forum and looked around. Found a "new game thread" named "extremely long tick game"... And their "extremely long" tick was.. 6 hours.

I certainly would not consider calling anything short than one day gen other than a blitz for Star games. In that new game you are discussing, they often discuss half hour or hour long ticks.

Definitely not the same kind of game at all.



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