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Re: Homeless |
Wed, 09 January 2013 01:49 |
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m.a@stars wrote on Tue, 08 January 2013 07:48If you want to avoid the classic game-killer of having the two strongest contenders ally each other and steamroll everybody else, here's the only rule I've seen work as intended: "Player #1 and #2 MUST be at war ALWAYS, regardless of previous status, NAPs, etc, effective as soon as possible."
Interesting indeed...
Apart from using this here (I vote yes), it might also lead to the basis of a new game..
#1 and #2 always at war with each other
#3,#6 attack #1
#4,#5 attack #2
#6 is not attacked and he can attack anyone
Instead of having PPS on, have the host inform the rankings every 7 years,starting 2420/25.
3 years of ceasefire to get ships in place after each announcement.
Compulsory attack on atleast 1 world (>certain pop) each cycle with >35% of your fleet.
Conquering a world gets a point..
Max points after 10 cycles wins the game?
Now that will be dynamic wars.
perhaps the 7/3 year cycle can be increased to 12/3 years instead.. with 5-7 cycles to decide the winner, starting 2425...
[Updated on: Wed, 09 January 2013 01:50]
I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.Report message to a moderator
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Re: Homeless |
Wed, 09 January 2013 13:47 |
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Hi ,
this could be a good idea for a game but not for this one.
Also I dont like to have allies that will attack me in 5 years what dont makes sence to me. Maybe MA and Nmid likes to play that way but
I like to stay with my allies in a game and not to backstab them. So I would not play in a game where you have to do so.
Also is the Score easy manipulated so if you check every 10 years there will not be a score what is real. ( Only works if the check is Random)
For this game :
- against alliance
- against communication
- all set to enemy
- no techtrade
ccmaster
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Re: Homeless |
Sun, 13 January 2013 13:56 |
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Hi ,
not startet so far dont know how far the host is maybe you could still join.
Should mail him or send a PM.
ccmaster
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Re: Homeless |
Wed, 16 January 2013 09:17 |
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LittleEddie wrote on Tue, 15 January 2013 00:28What's going to be the final rules?
I guessing
Please pick one:
"No Communications" or "In game messaging only" or "In Game messaging to all players only"
Victory & Allies:
One Player victory, by vote.
All Players Set to Enemies
the following are Not Allowed
Mine Damage dodge
UR/CE Scrapping
Battle Board Overload
0.2% Minimum Damage:
False Public Player Scores:
North/South Minefield Immunity
East/West Speed Bump Minefield Immunity
[freepop] [freeminerals]* Hack
Cheap Starbase
Mineral Upload
Target List Overload:
Space Dock Armor slot Buffer Overflow
ISB trumps IT gate scanning
Starbase Friendly Fire
Exploding Minefield Dodge
Colonize without Colonizer
*[freeminerals], Not in "Need to Know" thread, but anyway to get minerals beyond mining/salvaging.
Hi,
I think he should say what is alowed so we know all the rest is not would make it much easier.
ccmaster
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Re: Homeless |
Thu, 17 January 2013 09:17 |
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hi ,
game forum is no problem Ron can set you up on.
When do you think we start ?
ccmaster
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Re: Homeless |
Tue, 22 January 2013 16:34 |
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ccmaster wrote on Thu, 17 January 2013 19:47hi ,
game forum is no problem Ron can set you up on.
When do you think we start ?
ccmaster
Same question...
/woot
I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.Report message to a moderator
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